Sheik

Neutral Air

First Active
3
Last Active
30
Total
48 frames
IASA
42
Landing lag
16 (8 L-Cancelled)
Autocancel
<3 30>
Damage
10 / 14 / 9%
Knockback Growth
100
Angle
361
Effect
Normal
View

Up Air

First Active
5
Last Active
20
Total
39 frames
IASA
37
Landing lag
24 (12 L-Cancelled)
Autocancel
<5 29>
Damage
12 / 9%
Base Knockback
15 / 10
Knockback Growth
120
Angle
80 / 70
Effect
Normal
View

Back Air

First Active
4
Last Active
19
Total
37 frames
Landing lag
16 (8 L-Cancelled)
Autocancel
<4 24>
Damage
14 / 10 / 8 / 9 / 7 / 6%
Base Knockback
12 / 5 / 0 / 4 / 8
Knockback Growth
100
Angle
361
Effect
Normal
View

Forward Air

First Active
5
Last Active
7
Total
33 frames
Landing lag
16 (8 L-Cancelled)
Autocancel
<5 10>
Damage
13%
Knockback Growth
100
Angle
25
Effect
Normal
View

Down Air

First Active
15
Last Active
33
Total
48 frames
Landing lag
20 (10 L-Cancelled)
Autocancel
<3 48>
Damage
11%
Base Knockback
30
Knockback Growth
90
Angle
80
Effect
Normal
View

Jab 1

First Active
2
Last Active
3
Total
17 frames
IASA
16
Damage
4%
Knockback Growth
100
Angle
70
Effect
Slash
View

Jab 2

First Active
2
Last Active
4
Total
17 frames
IASA
16
Damage
3%
Knockback Growth
100
Angle
70
Effect
Slash
View

Rapid Jabs

First Active
3
Last Active
34
Total
35 frames
Damage
1%
Base Knockback
10
Knockback Growth
80
Angle
80
Effect
Normal
View

Dashattack

First Active
6
Last Active
12
Total
37 frames
IASA
36
Damage
10 / 7%
Base Knockback
34 / 15
Knockback Growth
100
Angle
80 / 361
Effect
Slash / Normal
View

Up Smash

First Active
12
Last Active
16
Total
47 frames
IASA
40
Damage
17 / 13%
Base Knockback
50 / 38
Knockback Growth
105 / 100
Angle
90 / 88 / 78
Effect
Slash
View

Forward Smash

First Active
12
Last Active
29
Total
50 frames
IASA
46
Damage
5 / 10%
Base Knockback
0 / 50
Knockback Growth
100 / 70
Set Knockback
60 / 0
Angle
70 / 78 / 361
Effect
Normal
View

Down Smash

First Active
5
Last Active
24
Total
49 frames
IASA
46
Damage
13 / 10%
Base Knockback
35
Knockback Growth
80
Angle
40 / 50
Effect
Normal
View

Forward Tilt

First Active
5
Last Active
10
Total
29 frames
IASA
27
Damage
7%
Base Knockback
40
Knockback Growth
100
Angle
74
Effect
Normal
View

Up Tilt

First Active
5
Last Active
24
Total
33 frames
IASA
26
Damage
8 / 4%
Base Knockback
10
Knockback Growth
120 / 140
Angle
80
Effect
Normal
View

Down Tilt

First Active
5
Last Active
8
Total
29 frames
IASA
28
Damage
8%
Base Knockback
35
Knockback Growth
80
Angle
90 / 70
Effect
Normal
View

Needle Storm

First Active
4
Last Active
19
Total
40 frames
Damage
3%
Base Knockback
24
Knockback Growth
34
Angle
70 / 0
Effect
Slash
View

Needle Storm (Air)

First Active
11
Last Active
26
Total
39 frames
Damage
3%
Base Knockback
24
Knockback Growth
34
Angle
0 / 70
Effect
Slash
View

Chain

First Active
22
Last Active
65
Total
75 frames
Damage
3 / 5%
Base Knockback
6 / 8 / 35 / 14
Knockback Growth
30
Angle
361 / 60 / 80 / 70
Effect
Slash / Electric
View

Chain (Air)

First Active
22
Last Active
65
Total
75 frames
Damage
3 / 5%
Base Knockback
14 / 6 / 35 / 8
Knockback Growth
30
Angle
70 / 361 / 80 / 60
Effect
Slash / Electric
View

Transform

First Active
27
Last Active
36
Total
62 frames
View

Transform (Air)

First Active
27
Last Active
36
Total
62 frames
View

Vanish

First Active
36
Last Active
42
Total
94 frames
Landing lag
30
Damage
12%
Base Knockback
80
Knockback Growth
60
Angle
90
Effect
Flame
View

Up B (Air)

First Active
36
Last Active
42
Total
94 frames
Landing lag
30
Damage
12%
Base Knockback
80
Knockback Growth
60
Angle
90
Effect
Flame
View

Grab

First Active
6
Last Active
7
Total
30 frames
Knockback Growth
100
Angle
361
Effect
Grab
View

Dashgrab

First Active
8
Last Active
9
Total
40 frames
Knockback Growth
100
Angle
361
Effect
Grab
View

Pummel

There is no GIF available
Damage
3%
Knockback Growth
100
Set Knockback
30
Angle
80
Effect
Normal
View

Forward throw

There is no GIF available
First Active
20
Last Active
23
Total
47 frames
Damage
6%
Set Knockback
80
Angle
361
Effect
Normal
View

Back throw

There is no GIF available
First Active
15
Last Active
19
Total
47 frames
Damage
5%
Set Knockback
80
Angle
361
Effect
Normal
View

Up throw

There is no GIF available
First Active
19
Last Active
22
Total
57 frames
Damage
6%
Set Knockback
90
Angle
361
Effect
Normal
View

Down throw

There is no GIF available
First Active
31
Last Active
35
Total
57 frames
Damage
5%
Set Knockback
90
Angle
361
Effect
Normal
View

Spotdodge

First Active
2
Last Active
15
Total
22 frames
View

Airdodge

Total
49 frames
View

Roll backwards

First Active
4
Last Active
19
Total
31 frames
View

Roll forwards

First Active
4
Last Active
19
Total
31 frames
View

Getup-Attack (Back)

There is no GIF available
Total
49 frames
View

Getup-Attack (Stomach)

There is no GIF available
Total
49 frames
Damage
6%
Base Knockback
80
Knockback Growth
50
Angle
361
Effect
Normal
View

Getup-Roll Forward (Back)

There is no GIF available
Total
35 frames
View

Getup-Roll Forward (Stomach)

There is no GIF available
Total
35 frames
View

Getup-Roll Backward (Back)

There is no GIF available
Total
35 frames
View

Getup-Roll Backward (Stomach)

There is no GIF available
Total
35 frames
View

Tech-Wall

There is no GIF available
Total
31 frames
IASA
6
View

Tech-Wall Jump

There is no GIF available
Total
40 frames
IASA
1
View

Tech-Neutral

Total
26 frames
View

Tech-Roll Forward

Total
40 frames
View

Tech-Roll Backward

Total
40 frames
View

Edge attack

There is no GIF available
Damage
8 / 6%
Knockback Growth
100
Set Knockback
90
Angle
361
Effect
Normal
View