Captain Falcon

Neutral Air

First Active
7
Last Active
29
Total
44 frames
Landing lag
15 (7 L-Cancelled)
Autocancel
<4 33>
Damage
6 / 5 / 7%
Base Knockback
0 / 40
Knockback Growth
100
Set Knockback
40 / 0
Angle
82 / 74 / 78 / 361
Effect
Normal
View

Up Air

First Active
6
Last Active
13
Total
33 frames
IASA
30
Landing lag
15 (7 L-Cancelled)
Autocancel
<1 21>
Damage
12 / 13 / 10%
Base Knockback
10 / 8
Knockback Growth
100 / 80
Angle
361 / 30
Effect
Normal
View

Back Air

First Active
10
Last Active
17
Total
35 frames
IASA
29
Landing lag
18 (9 L-Cancelled)
Autocancel
<7 20>
Damage
14 / 8%
Base Knockback
0 / 20
Knockback Growth
100
Angle
361
Effect
Normal
View

Forward Air

First Active
14
Last Active
30
Total
39 frames
IASA
36
Landing lag
19 (9 L-Cancelled)
Autocancel
<7 34>
Damage
18 / 6%
Base Knockback
24 / 35
Knockback Growth
100 / 80
Angle
32 / 361
Effect
Electric / Normal
View

Down Air

First Active
16
Last Active
20
Total
44 frames
IASA
38
Landing lag
24 (12 L-Cancelled)
Autocancel
<4 35>
Damage
16%
Base Knockback
40
Knockback Growth
100
Angle
290 / 270
Effect
Normal
View

Jab 1

First Active
3
Last Active
5
Total
21 frames
IASA
16
Damage
2%
Knockback Growth
100
Set Knockback
20
Angle
80
Effect
Normal
View

Jab 2

First Active
4
Last Active
6
Total
19 frames
IASA
18
Damage
3%
Knockback Growth
100
Set Knockback
20
Angle
80
Effect
Normal
View

Jab 3

First Active
6
Last Active
12
Total
31 frames
IASA
23
Damage
8 / 6%
Base Knockback
20 / 0
Knockback Growth
100
Angle
361
Effect
Normal
View

Rapid Jabs

Damage
1%
Knockback Growth
70
Angle
361
Effect
Normal
View

Dashattack

First Active
7
Last Active
16
Total
39 frames
IASA
38
Damage
10 / 7%
Base Knockback
22 / 10
Knockback Growth
90 / 50
Angle
361
Effect
Normal
View

Up Smash

First Active
21
Last Active
28
Total
54 frames
IASA
40
Damage
8 / 14 / 13 / 12%
Base Knockback
0 / 30
Knockback Growth
100 / 105 / 126 / 110 / 128
Set Knockback
80 / 100 / 0
Angle
90 / 100 / 80
Effect
Normal
View

Forward Smash

First Active
18
Last Active
21
Total
64 frames
IASA
60
Damage
20%
Base Knockback
24
Knockback Growth
100
Angle
361
Effect
Fire
View

Down Smash

First Active
19
Last Active
32
Total
49 frames
IASA
45
Damage
18 / 16%
Base Knockback
30 / 20
Knockback Growth
100
Angle
361
Effect
Normal
View

Forward Tilt

First Active
9
Last Active
11
Total
29 frames
Damage
11%
Base Knockback
10
Knockback Growth
100
Angle
361
Effect
Normal
View

Forward Tilt (Up)

First Active
9
Last Active
11
Total
29 frames
Damage
11 / 12%
Base Knockback
10
Knockback Growth
100
Angle
361
Effect
Normal
View

Forward Tilt (Down)

First Active
9
Last Active
11
Total
29 frames
Damage
10 / 11%
Base Knockback
0 / 10
Knockback Growth
100
Angle
361
Effect
Normal
View

Up Tilt

First Active
17
Last Active
21
Total
39 frames
IASA
38
Damage
13%
Base Knockback
50
Knockback Growth
80
Angle
361
Effect
Normal
View

Down Tilt

First Active
10
Last Active
15
Total
35 frames
IASA
35
Damage
12%
Base Knockback
25
Knockback Growth
75
Angle
60 / 80 / 70
Effect
Normal
View

Falcon Punch

First Active
52
Last Active
56
Total
99 frames
IASA
65
Damage
23 / 25 / 27%
Base Knockback
30
Knockback Growth
102
Angle
361
Effect
Flame
View

Falcon Punch (Air)

First Active
52
Last Active
56
Total
99 frames
IASA
65
Damage
23 / 27 / 25%
Base Knockback
40
Knockback Growth
102
Angle
361
Effect
Flame
View

Raptor Boost

First Active
15
Last Active
34
Total
79 frames
Damage
0 / 7%
Base Knockback
0 / 78 / 60
Knockback Growth
0 / 80 / 70
Angle
361 / 90 / 270
Effect
Inert / Flame
View

Raptor Boost (Air)

First Active
15
Last Active
34
Total
79 frames
Landing lag
20
Damage
7 / 0%
Base Knockback
78 / 0 / 60
Knockback Growth
80 / 0 / 70
Angle
90 / 361 / 270
Effect
Flame / Inert
View

Facon kick

First Active
14
Last Active
32
Total
64 frames
Damage
15 / 12 / 9%
Base Knockback
50 / 80
Knockback Growth
70 / 60 / 50 / 20
Angle
361 / 80 / 90
Effect
Flame / Normal
View

Falcon Kick (Air)

First Active
15
Last Active
29
Total
57 frames
Landing lag
45
Damage
15 / 13 / 11%
Base Knockback
40
Knockback Growth
70 / 65 / 60
Angle
361
Effect
Flame
View

Falcon Dive

First Active
13
Last Active
33
Total
64 frames
Damage
6 / 8 / 12%
Base Knockback
70 / 100 / 40
Knockback Growth
50 / 10 / 82
Angle
0 / 361
Effect
Normal / Flame
View

Falcon Dive (Air)

First Active
13
Last Active
33
Total
64 frames
Damage
6 / 8 / 12%
Base Knockback
70 / 100 / 40
Knockback Growth
50 / 10 / 82
Angle
0 / 361
Effect
Normal / Flame
View

Grab

First Active
7
Last Active
8
Total
30 frames
Knockback Growth
100
Angle
361
Effect
Grab
View

Dashgrab

First Active
11
Last Active
12
Total
40 frames
Knockback Growth
100
Angle
361
Effect
Grab
View

Pummel

There is no GIF available
Damage
3%
Knockback Growth
100
Set Knockback
30
Angle
80
Effect
Normal
View

Forward throw

There is no GIF available
First Active
11
Last Active
17
Total
39 frames
Damage
5%
Base Knockback
70
Knockback Growth
100
Angle
80
Effect
Normal
View

Back throw

There is no GIF available
First Active
12
Last Active
19
Total
49 frames
Damage
5%
Base Knockback
70
Knockback Growth
100
Angle
70
Effect
Normal
View

Up throw

There is no GIF available
First Active
11
Last Active
28
Total
43 frames
Damage
4%
Base Knockback
60
Knockback Growth
100
Angle
80
Effect
Normal
View

Down throw

There is no GIF available
Total
39 frames
Damage
7%
Base Knockback
75
Knockback Growth
34
Angle
65
Effect
Normal
View

Spotdodge

First Active
3
Last Active
20
Total
32 frames
View

Airdodge

Total
49 frames
View

Roll backwards

First Active
4
Last Active
19
Total
31 frames
View

Roll forwards

First Active
4
Last Active
19
Total
31 frames
View

Getup-Attack (Back)

There is no GIF available
Total
49 frames
View

Getup-Attack (Stomach)

There is no GIF available
Total
49 frames
Damage
6%
Base Knockback
80
Knockback Growth
50
Angle
361
Effect
Normal
View

Getup-Roll Forward (Back)

There is no GIF available
Total
35 frames
View

Getup-Roll Forward (Stomach)

There is no GIF available
Total
35 frames
View

Getup-Roll Backward (Back)

There is no GIF available
Total
35 frames
View

Getup-Roll Backward (Stomach)

There is no GIF available
Total
35 frames
View

Tech-Wall

There is no GIF available
Total
31 frames
IASA
6
View

Tech-Wall Jump

There is no GIF available
Total
40 frames
IASA
1
View

Tech-Neutral

Total
26 frames
View

Tech-Roll Forward

Total
40 frames
View

Tech-Roll Backward

Total
40 frames
View

Edge attack

There is no GIF available
Damage
8 / 10%
Knockback Growth
100
Set Knockback
90
Angle
361
Effect
Normal
View