Mewtwo

Neutral Air

First Active
5
Last Active
42
Total
54 frames
IASA
42
Landing lag
26 (13 L-Cancelled)
Autocancel
<5 36>
Damage
1 / 2 / 4%
Base Knockback
20 / 70
Knockback Growth
100 / 80
Set Knockback
40 / 20 / 0
Angle
110 / 160 / 361
Effect
Electric
View

Up Air

First Active
9
Last Active
11
Total
37 frames
IASA
35
Landing lag
20 (10 L-Cancelled)
Autocancel
<4 32>
Damage
10 / 14 / 12%
Knockback Growth
100
Angle
55
Effect
Normal
View

Back Air

First Active
12
Last Active
15
Total
31 frames
Landing lag
28 (14 L-Cancelled)
Autocancel
<3 29>
Damage
11 / 13 / 9%
Knockback Growth
100
Angle
361
Effect
Normal
View

Forward Air

First Active
5
Last Active
7
Total
39 frames
IASA
36
Landing lag
25 (12 L-Cancelled)
Autocancel
<1 34>
Damage
14%
Base Knockback
40
Knockback Growth
100
Angle
84
Effect
Darkness
View

Down Air

First Active
18
Last Active
21
Total
57 frames
IASA
47
Landing lag
28 (14 L-Cancelled)
Autocancel
<6 44>
Damage
15 / 16 / 14%
Base Knockback
10
Knockback Growth
100
Angle
270
Effect
Normal
View

Jab 1

First Active
8
Last Active
8
Total
29 frames
IASA
26
Damage
6%
Knockback Growth
100
Set Knockback
20
Angle
83
Effect
Darkness
View

Rapid Jabs

First Active
6
Last Active
48
Total
50 frames
Damage
2%
Knockback Growth
70
Angle
70
Effect
Darkness
View

Dashattack

First Active
10
Last Active
29
Total
49 frames
IASA
38
Damage
9 / 6%
Base Knockback
80 / 40
Knockback Growth
60
Angle
80 / 110
Effect
Darkness
View

Up Smash

First Active
9
Last Active
34
Total
79 frames
IASA
70
Damage
1 / 10%
Base Knockback
0 / 40
Knockback Growth
100 / 118
Set Knockback
40 / 18 / 8 / 0
Angle
95 / 170 / 90 / 80
Effect
Darkness
View

Forward Smash

First Active
18
Last Active
19
Total
59 frames
IASA
52
Damage
20 / 12%
Base Knockback
21 / 30
Knockback Growth
75 / 80
Angle
361
Effect
Darkness
View

Down Smash

First Active
20
Last Active
21
Total
59 frames
IASA
38
Damage
15%
Base Knockback
20
Knockback Growth
103
Angle
361
Effect
Darkness
View

Forward Tilt

First Active
6
Last Active
8
Total
31 frames
IASA
29
Damage
5 / 10 / 8%
Base Knockback
0 / 20 / 10
Knockback Growth
100
Angle
361
Effect
Slash
View

Forward Tilt (Up)

First Active
6
Last Active
8
Total
31 frames
IASA
29
Damage
10 / 5 / 8%
Base Knockback
20 / 0 / 10
Knockback Growth
100
Angle
361
Effect
Slash
View

Forward Tilt (Down)

First Active
6
Last Active
8
Total
31 frames
IASA
29
Damage
8 / 10 / 5%
Base Knockback
10 / 20 / 0
Knockback Growth
100
Angle
361
Effect
Slash
View

Up Tilt

First Active
6
Last Active
11
Total
31 frames
IASA
28
Damage
10 / 6 / 8 / 5%
Base Knockback
0 / 70 / 40 / 60 / 50
Knockback Growth
115 / 114 / 80
Angle
110 / 361 / 78
Effect
Normal
View

Down Tilt

First Active
5
Last Active
7
Total
29 frames
IASA
20
Damage
5 / 8 / 9%
Base Knockback
40
Knockback Growth
80
Angle
80
Effect
Normal
View

Shadow Ball

First Active
17
Last Active
17
Total
26 frames
Damage
2 / 3 / 5 / 8 / 11 / 14 / 17 / 20 / 25%
Base Knockback
20 / 15 / 25 / 30 / 35 / 40 / 45 / 50
Knockback Growth
100 / 35 / 40 / 45 / 50 / 55 / 60 / 65 / 70
Angle
80 / 361
Effect
Electric / Darkness
View

Confusion

First Active
12
Last Active
15
Total
55 frames
Damage
10%
Base Knockback
50
Knockback Growth
16
Angle
280
Effect
Normal
View

Confusion (Air)

First Active
12
Last Active
15
Total
55 frames
Damage
10%
Base Knockback
50
Knockback Growth
16
Angle
280
Effect
Normal
View

Disable

First Active
15
Last Active
21
Total
41 frames
Damage
1%
Base Knockback
100
Knockback Growth
100
Angle
361
Effect
Stun
View

Disable (Air)

First Active
15
Last Active
21
Total
41 frames
Damage
1%
Base Knockback
100
Knockback Growth
100
Angle
361
Effect
Stun
View

Teleport

First Active
7
Last Active
17
Total
32 frames
View

Teleport (Air)

First Active
7
Last Active
17
Total
32 frames
View

Grab

First Active
7
Last Active
8
Total
30 frames
Knockback Growth
100
Angle
361
Effect
Grab
View

Dashgrab

First Active
9
Last Active
10
Total
40 frames
Knockback Growth
100
Angle
361
Effect
Grab
View

Pummel

Damage
3%
Knockback Growth
100
Set Knockback
30
Angle
80
Effect
Electric
View

Forward throw

Total
74 frames
Damage
5%
Knockback Growth
100
Set Knockback
142
Angle
78
Effect
Normal
View

Back throw

Total
49 frames
Damage
11%
Base Knockback
70
Knockback Growth
80
Angle
135
Effect
Normal
View

Up throw

Total
69 frames
Damage
12%
Base Knockback
100
Knockback Growth
70
Angle
90
Effect
Normal
View

Down throw

First Active
15
Last Active
24
Total
49 frames
Damage
5%
Base Knockback
40
Knockback Growth
104 / 105
Angle
80
Effect
Normal
View

Spotdodge

First Active
2
Last Active
21
Total
37 frames
View

Airdodge

Total
39 frames
View

Roll backwards

First Active
4
Last Active
20
Total
37 frames
View

Roll forwards

First Active
4
Last Active
22
Total
37 frames
View

Getup-Attack (Back)

There is no GIF available
Total
49 frames
View

Getup-Attack (Stomach)

There is no GIF available
Total
49 frames
Damage
6 / 5 / 7%
Base Knockback
80
Knockback Growth
50
Angle
361
Effect
Normal / Electric / Slash
View

Getup-Roll Forward (Back)

There is no GIF available
Total
35 frames
View

Getup-Roll Forward (Stomach)

There is no GIF available
Total
35 frames
View

Getup-Roll Backward (Back)

There is no GIF available
Total
35 frames
View

Getup-Roll Backward (Stomach)

There is no GIF available
Total
35 frames
View

Tech-Wall

There is no GIF available
Total
31 frames
IASA
6
View

Tech-Wall Jump

There is no GIF available
Total
40 frames
IASA
1
View

Tech-Neutral

Total
26 frames
View

Tech-Roll Forward

Total
40 frames
View

Tech-Roll Backward

Total
40 frames
View

Edge attack

There is no GIF available
Damage
10 / 6 / 8%
Knockback Growth
100
Set Knockback
90
Angle
361
Effect
Normal
View