Donkey Kong

Neutral Air

First Active
10
Last Active
26
Total
43 frames
IASA
39
Landing lag
20 (10 L-Cancelled)
Autocancel
<10 38>
Damage
12 / 10%
Knockback Growth
100
Angle
361
Effect
Normal
View

Up Air

First Active
6
Last Active
8
Total
44 frames
IASA
38
Landing lag
25 (12 L-Cancelled)
Autocancel
<6 12>
Damage
14%
Base Knockback
32
Knockback Growth
90
Angle
90
Effect
Normal
View

Back Air

First Active
7
Last Active
15
Total
39 frames
IASA
32
Landing lag
15 (7 L-Cancelled)
Autocancel
<7 19>
Damage
13 / 9%
Base Knockback
10 / 0
Knockback Growth
100
Angle
361
Effect
Normal
View

Forward Air

First Active
25
Last Active
29
Total
59 frames
Landing lag
30 (15 L-Cancelled)
Autocancel
<1 59>
Damage
16%
Base Knockback
20 / 50
Knockback Growth
100 / 80
Angle
361 / 270
Effect
Normal
View

Down Air

First Active
18
Last Active
23
Total
54 frames
Landing lag
31 (15 L-Cancelled)
Autocancel
<3 49>
Damage
16 / 13%
Base Knockback
38 / 20
Knockback Growth
90
Angle
270
Effect
Normal
View

Jab 1

First Active
5
Last Active
7
Total
24 frames
Damage
4%
Knockback Growth
100
Angle
361
Effect
Normal
View

Jab 2

First Active
4
Last Active
10
Total
33 frames
Damage
6%
Knockback Growth
100
Angle
361
Effect
Normal
View

Dashattack

First Active
9
Last Active
20
Total
54 frames
Damage
11 / 9%
Base Knockback
115 / 0
Knockback Growth
15 / 100
Set Knockback
0 / 120
Angle
100
Effect
Normal
View

Up Smash

First Active
14
Last Active
16
Total
53 frames
Damage
18%
Base Knockback
40
Knockback Growth
93
Angle
90
Effect
Normal
View

Forward Smash

First Active
22
Last Active
23
Total
54 frames
Damage
19 / 21 / 20 / 18%
Base Knockback
18 / 22
Knockback Growth
100 / 94
Angle
361
Effect
Normal
View

Down Smash

First Active
10
Last Active
13
Total
55 frames
Damage
16 / 14%
Base Knockback
35
Knockback Growth
100
Angle
115 / 98
Effect
Normal
View

Forward Tilt

First Active
8
Last Active
11
Total
33 frames
Damage
10%
Base Knockback
10
Knockback Growth
100
Angle
361
Effect
Normal
View

Forward Tilt (Up)

First Active
8
Last Active
11
Total
33 frames
Damage
11%
Base Knockback
10
Knockback Growth
100
Angle
361
Effect
Normal
View

Forward Tilt (Down)

First Active
8
Last Active
11
Total
33 frames
Damage
9%
Base Knockback
10
Knockback Growth
100
Angle
361
Effect
Normal
View

Up Tilt

First Active
6
Last Active
11
Total
39 frames
Damage
10 / 9 / 11%
Base Knockback
40
Knockback Growth
110 / 105 / 115
Angle
100
Effect
Normal
View

Down Tilt

First Active
6
Last Active
9
Total
22 frames
Damage
7%
Base Knockback
10
Knockback Growth
80
Angle
40
Effect
Normal
View

Giant Punch

First Active
17
Last Active
21
Total
46 frames
Damage
12 / 10 / 18 / 30%
Base Knockback
15 / 40 / 10
Knockback Growth
100 / 90
Angle
80 / 361
Effect
Normal
View

Giant Punch (Air)

First Active
17
Last Active
21
Total
46 frames
Damage
12 / 10 / 16 / 27%
Base Knockback
15 / 40 / 10
Knockback Growth
100 / 90
Angle
80 / 361
Effect
Normal
View

Headbutt

First Active
20
Last Active
21
Total
59 frames
Damage
5%
Knockback Growth
100
Set Knockback
100
Angle
270
Effect
Bury
View

Headbutt (Air)

First Active
20
Last Active
21
Total
59 frames
Damage
10%
Knockback Growth
100
Set Knockback
100
Angle
270
Effect
Normal
View

Hand Slap

First Active
19
Last Active
31
Total
60 frames
Damage
11%
Base Knockback
20 / 30
Knockback Growth
100
Set Knockback
110
Angle
84
Effect
Normal
View

Hand Slap (Air)

There is no GIF available
First Active
19
Last Active
31
Total
60 frames
Damage
11%
Base Knockback
20 / 30
Knockback Growth
100
Set Knockback
110
Angle
84
Effect
Normal
View

Spinning Kong

First Active
3
Last Active
58
Total
84 frames
Damage
12 / 8 / 3%
Base Knockback
60 / 50 / 10
Knockback Growth
100 / 70 / 90
Angle
361
Effect
Normal
View

Spinning Kong (Air)

First Active
2
Last Active
66
Total
84 frames
Damage
10 / 5 / 4 / 2%
Base Knockback
40 / 20 / 0
Knockback Growth
80 / 70 / 100
Angle
361
Effect
Normal
View

Grab

First Active
8
Last Active
9
Total
30 frames
Knockback Growth
100
Angle
361
Effect
Grab
View

Dashgrab

First Active
10
Last Active
11
Total
40 frames
Knockback Growth
100
Angle
361
Effect
Grab
View

Pummel

There is no GIF available
Damage
3%
Knockback Growth
100
Set Knockback
30
Angle
80
Effect
Normal
View

Back throw

There is no GIF available
Total
39 frames
Damage
11%
Base Knockback
60
Knockback Growth
65
Angle
135
Effect
Normal
View

Up throw

There is no GIF available
Total
43 frames
Damage
9%
Base Knockback
70
Knockback Growth
50
Angle
90
Effect
Normal
View

Down throw

There is no GIF available
Total
59 frames
Damage
7%
Base Knockback
60
Knockback Growth
45
Angle
361
Effect
Normal
View

cargo_fthrow

There is no GIF available
Damage
8%
Base Knockback
80
Knockback Growth
50
Angle
55
Effect
Normal
View

cargo_bthrow

There is no GIF available
Damage
8%
Base Knockback
80
Knockback Growth
50
Angle
125
Effect
Normal
View

cargo_uthrow

There is no GIF available
Damage
7%
Base Knockback
90
Knockback Growth
30
Angle
90
Effect
Normal
View

cargo_dthrow

There is no GIF available
Damage
6%
Base Knockback
65
Knockback Growth
26
Angle
40
Effect
Normal
View

Spotdodge

First Active
2
Last Active
23
Total
37 frames
View

Airdodge

Total
49 frames
View

Roll backwards

First Active
4
Last Active
19
Total
31 frames
View

Roll forwards

First Active
4
Last Active
19
Total
31 frames
View

Getup-Attack (Back)

There is no GIF available
Total
49 frames
View

Getup-Attack (Stomach)

There is no GIF available
Total
49 frames
Damage
6%
Base Knockback
80
Knockback Growth
50
Angle
361
Effect
Normal
View

Getup-Roll Forward (Back)

There is no GIF available
Total
35 frames
View

Getup-Roll Forward (Stomach)

There is no GIF available
Total
35 frames
View

Getup-Roll Backward (Back)

There is no GIF available
Total
35 frames
View

Getup-Roll Backward (Stomach)

There is no GIF available
Total
35 frames
View

Tech-Wall

There is no GIF available
Total
30 frames
IASA
6
View

Tech-Wall Jump

There is no GIF available
Total
40 frames
IASA
1
View

Tech-Neutral

Total
26 frames
View

Tech-Roll Forward

Total
40 frames
View

Tech-Roll Backward

Total
40 frames
View

Edge attack

There is no GIF available
Damage
10 / 8%
Knockback Growth
100
Set Knockback
90
Angle
361
Effect
Normal
View