Marth

Neutral Air

First Active
6
Last Active
21
Total
49 frames
Landing lag
15 (7 L-Cancelled)
Autocancel
<6 24>
Damage
4 / 10%
Base Knockback
30 / 50
Knockback Growth
40 / 80
Angle
100 / 90 / 361
Effect
Slash / Normal
View

Up Air

First Active
5
Last Active
8
Total
45 frames
Landing lag
15 (7 L-Cancelled)
Autocancel
<5 26>
Damage
9 / 13 / 10%
Base Knockback
20 / 40 / 30 / 18
Knockback Growth
70
Angle
80 / 90
Effect
Slash / Normal
View

Back Air

First Active
7
Last Active
11
Total
39 frames
IASA
35
Landing lag
24 (12 L-Cancelled)
Autocancel
<1 31>
Damage
9 / 10 / 13%
Base Knockback
25 / 30 / 10
Knockback Growth
70
Angle
361
Effect
Slash
View

Forward Air

First Active
4
Last Active
7
Total
33 frames
IASA
30
Landing lag
15 (7 L-Cancelled)
Autocancel
<1 26>
Damage
13 / 10 / 9%
Base Knockback
42 / 30 / 20
Knockback Growth
70
Angle
67 / 361
Effect
Slash
View

Down Air

First Active
6
Last Active
9
Total
59 frames
Landing lag
32 (16 L-Cancelled)
Autocancel
<6 47>
Damage
9 / 10 / 13%
Base Knockback
20 / 40 / 30
Knockback Growth
70
Angle
361 / 80 / 290
Effect
Slash
View

Jab 1

First Active
4
Last Active
7
Total
27 frames
IASA
26
Damage
6 / 4%
Base Knockback
30 / 20
Knockback Growth
60 / 50
Angle
361
Effect
Slash
View

Jab 2

First Active
4
Last Active
8
Total
27 frames
IASA
26
Damage
4 / 6%
Base Knockback
20 / 30
Knockback Growth
50 / 60
Angle
361
Effect
Slash
View

Dashattack

First Active
12
Last Active
15
Total
49 frames
IASA
40
Damage
12 / 11 / 9%
Base Knockback
70 / 35
Knockback Growth
55 / 60
Angle
110 / 361
Effect
Slash / Normal
View

Up Smash

First Active
13
Last Active
16
Total
54 frames
IASA
46
Damage
8 / 15 / 18%
Base Knockback
0 / 30 / 60
Knockback Growth
100 / 80
Set Knockback
100 / 0
Angle
70 / 90
Effect
Normal / Slash
View

Forward Smash

First Active
10
Last Active
13
Total
49 frames
IASA
48
Damage
14 / 20%
Base Knockback
60 / 80
Knockback Growth
70
Angle
361
Effect
Slash
View

Down Smash

First Active
5
Last Active
22
Total
64 frames
IASA
62
Damage
16 / 11%
Base Knockback
70 / 20 / 16 / 30 / 15
Knockback Growth
100 / 72
Angle
70 / 75 / 361
Effect
Slash
View

Forward Tilt

First Active
7
Last Active
10
Total
35 frames
Damage
13 / 9%
Base Knockback
60 / 30
Knockback Growth
70
Angle
361
Effect
Slash
View

Up Tilt

First Active
6
Last Active
12
Total
39 frames
IASA
32
Damage
12 / 9 / 8 / 13 / 10%
Base Knockback
50 / 40 / 30
Knockback Growth
100 / 120 / 118 / 116
Angle
110 / 361 / 85
Effect
Slash
View

Down Tilt

First Active
7
Last Active
9
Total
49 frames
IASA
20
Damage
9 / 10 / 8%
Base Knockback
40 / 50 / 20 / 25
Knockback Growth
40
Angle
30
Effect
Slash
View

Sword Dance (2, Neutral/Side/Down)

First Active
14
Last Active
16
Total
40 frames
Damage
5%
Base Knockback
16
Knockback Growth
100
Angle
50 / 105 / 80 / 70
Effect
Slash
View

Sword Dance (2, Up)

First Active
12
Last Active
15
Total
40 frames
Damage
5%
Base Knockback
30 / 85 / 70 / 60
Knockback Growth
40
Angle
90 / 79 / 85
Effect
Slash
View

Sword Dance (3, Side/Neutral)

First Active
11
Last Active
14
Total
46 frames
Damage
10%
Knockback Growth
160
Angle
361
Effect
Slash
View

Sword Dance (3, Up)

First Active
13
Last Active
17
Total
46 frames
Damage
6%
Base Knockback
60
Knockback Growth
60
Angle
80
Effect
Slash
View

Sword Dance (3, Down)

First Active
15
Last Active
18
Total
46 frames
Damage
12%
Base Knockback
50
Knockback Growth
100
Angle
270
Effect
Slash
View

Sword Dance (4, Side/Neutral)

First Active
23
Last Active
26
Total
50 frames
Damage
14%
Base Knockback
15
Knockback Growth
120
Angle
361
Effect
Slash
View

Sword Dance (4, Up)

First Active
20
Last Active
25
Total
50 frames
Damage
10%
Base Knockback
40
Knockback Growth
130
Angle
80
Effect
Slash
View

Sword Dance (4, Down)

Total
60 frames
Damage
3 / 5%
Base Knockback
2 / 20
Knockback Growth
40 / 130
Angle
80 / 361
Effect
Slash
View

Shield Breaker

First Active
16
Last Active
20
Total
29 frames
Damage
7 / 28%
Base Knockback
34 / 40 / 30
Knockback Growth
100
Angle
361
Effect
Slash
View

Sword Dance (1, Side)

First Active
6
Last Active
8
Total
29 frames
Damage
4%
Base Knockback
55
Knockback Growth
25
Angle
80 / 96 / 85 / 76
Effect
Slash
View

Sword Dance (1, Side) (Air)

First Active
6
Last Active
8
Total
29 frames
Damage
4%
Base Knockback
55
Knockback Growth
25
Angle
96 / 85 / 76 / 80
Effect
Slash
View

Counter

First Active
5
Last Active
29
Total
59 frames
Damage
7%
Base Knockback
90
Knockback Growth
35
Angle
361
Effect
Slash
View

Counter (Air)

First Active
5
Last Active
29
Total
59 frames
Damage
7%
Base Knockback
90
Knockback Growth
35
Angle
361
Effect
Slash
View

Dolphin Slash

First Active
5
Last Active
11
Total
39 frames
Damage
13 / 10%
Base Knockback
80 / 60
Knockback Growth
70
Angle
361 / 74
Effect
Slash
View

Dolphin Slash (Air)

First Active
5
Last Active
11
Total
39 frames
Damage
6 / 7%
Base Knockback
20
Knockback Growth
90
Angle
74 / 361
Effect
Normal / Slash
View

Grab

First Active
7
Last Active
8
Total
30 frames
Knockback Growth
100
Angle
361
Effect
Grab
View

Dashgrab

First Active
10
Last Active
11
Total
40 frames
Knockback Growth
100
Angle
361
Effect
Grab
View

Pummel

There is no GIF available
Damage
3%
Knockback Growth
100
Set Knockback
30
Angle
80
Effect
Normal
View

Forward throw

There is no GIF available
Total
31 frames
Damage
4%
Base Knockback
70
Knockback Growth
45
Angle
50
Effect
Normal
View

Back throw

There is no GIF available
Total
44 frames
Damage
4%
Base Knockback
70
Knockback Growth
60
Angle
117
Effect
Normal
View

Up throw

There is no GIF available
Total
44 frames
Damage
4%
Base Knockback
60
Knockback Growth
130
Angle
93
Effect
Normal
View

Down throw

There is no GIF available
Total
42 frames
Damage
5%
Base Knockback
65
Knockback Growth
50
Angle
135
Effect
Normal
View

Spotdodge

First Active
2
Last Active
18
Total
27 frames
View

Airdodge

First Active
4
Last Active
29
Total
49 frames
View

Roll backwards

First Active
4
Last Active
23
Total
35 frames
View

Roll forwards

First Active
4
Last Active
19
Total
35 frames
View

Getup-Attack (Back)

There is no GIF available
Total
49 frames
View

Getup-Attack (Stomach)

There is no GIF available
Total
49 frames
Damage
6%
Base Knockback
80
Knockback Growth
50
Angle
361
Effect
Slash
View

Getup-Roll Forward (Back)

There is no GIF available
Total
35 frames
View

Getup-Roll Forward (Stomach)

There is no GIF available
Total
35 frames
View

Getup-Roll Backward (Back)

There is no GIF available
Total
35 frames
View

Getup-Roll Backward (Stomach)

There is no GIF available
Total
35 frames
View

Tech-Wall

There is no GIF available
Total
31 frames
IASA
6
View

Tech-Wall Jump

There is no GIF available
Total
40 frames
IASA
1
View

Tech-Neutral

Total
26 frames
View

Tech-Roll Forward

Total
40 frames
View

Tech-Roll Backward

Total
40 frames
View

Edge attack

There is no GIF available
Damage
8 / 6%
Knockback Growth
100
Set Knockback
90
Angle
361
Effect
Normal
View