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Beta
Marth
Air
Grounded
Tilt
Special
Grab/Throw
Dodge
Getups/Techs
Edge
Air
Neutral Air
First Active
6
Last Active
21
Total
49 frames
IASA
-
Landing lag
15 (7 L-Cancelled)
Landing fall special lag
-
Autocancel
<6 24>
Damage
4 / 10%
Base Knockback
30 / 50
Knockback Growth
40 / 80
Set Knockback
-
Angle
100 / 90 / 361
Effect
Slash / Normal
View
View
Up Air
First Active
5
Last Active
8
Total
45 frames
IASA
-
Landing lag
15 (7 L-Cancelled)
Landing fall special lag
-
Autocancel
<5 26>
Damage
9 / 13 / 10%
Base Knockback
20 / 40 / 30 / 18
Knockback Growth
70
Set Knockback
-
Angle
80 / 90
Effect
Slash / Normal
View
View
Back Air
First Active
7
Last Active
11
Total
39 frames
IASA
35
Landing lag
24 (12 L-Cancelled)
Landing fall special lag
-
Autocancel
<1 31>
Damage
9 / 10 / 13%
Base Knockback
25 / 30 / 10
Knockback Growth
70
Set Knockback
-
Angle
361
Effect
Slash
View
View
Forward Air
First Active
4
Last Active
7
Total
33 frames
IASA
30
Landing lag
15 (7 L-Cancelled)
Landing fall special lag
-
Autocancel
<1 26>
Damage
13 / 10 / 9%
Base Knockback
42 / 30 / 20
Knockback Growth
70
Set Knockback
-
Angle
67 / 361
Effect
Slash
View
View
Down Air
First Active
6
Last Active
9
Total
59 frames
IASA
-
Landing lag
32 (16 L-Cancelled)
Landing fall special lag
-
Autocancel
<6 47>
Damage
9 / 10 / 13%
Base Knockback
20 / 40 / 30
Knockback Growth
70
Set Knockback
-
Angle
361 / 80 / 290
Effect
Slash
View
View
Grounded
Jab 1
First Active
4
Last Active
7
Total
27 frames
IASA
26
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
6 / 4%
Base Knockback
30 / 20
Knockback Growth
60 / 50
Set Knockback
-
Angle
361
Effect
Slash
View
View
Jab 2
First Active
4
Last Active
8
Total
27 frames
IASA
26
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
4 / 6%
Base Knockback
20 / 30
Knockback Growth
50 / 60
Set Knockback
-
Angle
361
Effect
Slash
View
View
Dashattack
First Active
12
Last Active
15
Total
49 frames
IASA
40
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
12 / 11 / 9%
Base Knockback
70 / 35
Knockback Growth
55 / 60
Set Knockback
-
Angle
110 / 361
Effect
Slash / Normal
View
View
Up Smash
First Active
13
Last Active
16
Total
54 frames
IASA
46
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
8 / 15 / 18%
Base Knockback
0 / 30 / 60
Knockback Growth
100 / 80
Set Knockback
100 / 0
Angle
70 / 90
Effect
Normal / Slash
View
View
Forward Smash
First Active
10
Last Active
13
Total
49 frames
IASA
48
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
14 / 20%
Base Knockback
60 / 80
Knockback Growth
70
Set Knockback
-
Angle
361
Effect
Slash
View
View
Down Smash
First Active
5
Last Active
22
Total
64 frames
IASA
62
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
16 / 11%
Base Knockback
70 / 20 / 16 / 30 / 15
Knockback Growth
100 / 72
Set Knockback
-
Angle
70 / 75 / 361
Effect
Slash
View
View
Tilt
Forward Tilt
First Active
7
Last Active
10
Total
35 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
13 / 9%
Base Knockback
60 / 30
Knockback Growth
70
Set Knockback
-
Angle
361
Effect
Slash
View
View
Up Tilt
First Active
6
Last Active
12
Total
39 frames
IASA
32
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
12 / 9 / 8 / 13 / 10%
Base Knockback
50 / 40 / 30
Knockback Growth
100 / 120 / 118 / 116
Set Knockback
-
Angle
110 / 361 / 85
Effect
Slash
View
View
Down Tilt
First Active
7
Last Active
9
Total
49 frames
IASA
20
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
9 / 10 / 8%
Base Knockback
40 / 50 / 20 / 25
Knockback Growth
40
Set Knockback
-
Angle
30
Effect
Slash
View
View
Special
Sword Dance (2, Neutral/Side/Down)
First Active
14
Last Active
16
Total
40 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
5%
Base Knockback
16
Knockback Growth
100
Set Knockback
-
Angle
50 / 105 / 80 / 70
Effect
Slash
View
View
Sword Dance (2, Up)
First Active
12
Last Active
15
Total
40 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
5%
Base Knockback
30 / 85 / 70 / 60
Knockback Growth
40
Set Knockback
-
Angle
90 / 79 / 85
Effect
Slash
View
View
Sword Dance (3, Side/Neutral)
First Active
11
Last Active
14
Total
46 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
10%
Base Knockback
-
Knockback Growth
160
Set Knockback
-
Angle
361
Effect
Slash
View
View
Sword Dance (3, Up)
First Active
13
Last Active
17
Total
46 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
6%
Base Knockback
60
Knockback Growth
60
Set Knockback
-
Angle
80
Effect
Slash
View
View
Sword Dance (3, Down)
First Active
15
Last Active
18
Total
46 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
12%
Base Knockback
50
Knockback Growth
100
Set Knockback
-
Angle
270
Effect
Slash
View
View
Sword Dance (4, Side/Neutral)
First Active
23
Last Active
26
Total
50 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
14%
Base Knockback
15
Knockback Growth
120
Set Knockback
-
Angle
361
Effect
Slash
View
View
Sword Dance (4, Up)
First Active
20
Last Active
25
Total
50 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
10%
Base Knockback
40
Knockback Growth
130
Set Knockback
-
Angle
80
Effect
Slash
View
View
Sword Dance (4, Down)
First Active
-
Last Active
-
Total
60 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
3 / 5%
Base Knockback
2 / 20
Knockback Growth
40 / 130
Set Knockback
-
Angle
80 / 361
Effect
Slash
View
View
Shield Breaker
First Active
16
Last Active
20
Total
29 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
7 / 28%
Base Knockback
34 / 40 / 30
Knockback Growth
100
Set Knockback
-
Angle
361
Effect
Slash
View
View
Sword Dance (1, Side)
First Active
6
Last Active
8
Total
29 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
4%
Base Knockback
55
Knockback Growth
25
Set Knockback
-
Angle
80 / 96 / 85 / 76
Effect
Slash
View
View
Sword Dance (1, Side) (Air)
First Active
6
Last Active
8
Total
29 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
4%
Base Knockback
55
Knockback Growth
25
Set Knockback
-
Angle
96 / 85 / 76 / 80
Effect
Slash
View
View
Counter
First Active
5
Last Active
29
Total
59 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
7%
Base Knockback
90
Knockback Growth
35
Set Knockback
-
Angle
361
Effect
Slash
View
View
Counter (Air)
First Active
5
Last Active
29
Total
59 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
7%
Base Knockback
90
Knockback Growth
35
Set Knockback
-
Angle
361
Effect
Slash
View
View
Dolphin Slash
First Active
5
Last Active
11
Total
39 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
13 / 10%
Base Knockback
80 / 60
Knockback Growth
70
Set Knockback
-
Angle
361 / 74
Effect
Slash
View
View
Dolphin Slash (Air)
First Active
5
Last Active
11
Total
39 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
6 / 7%
Base Knockback
20
Knockback Growth
90
Set Knockback
-
Angle
74 / 361
Effect
Normal / Slash
View
View
Grab/Throw
Grab
First Active
7
Last Active
8
Total
30 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
-
Base Knockback
-
Knockback Growth
100
Set Knockback
-
Angle
361
Effect
Grab
View
View
Dashgrab
First Active
10
Last Active
11
Total
40 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
-
Base Knockback
-
Knockback Growth
100
Set Knockback
-
Angle
361
Effect
Grab
View
View
Pummel
There is no GIF available
First Active
-
Last Active
-
Total
-
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
3%
Base Knockback
-
Knockback Growth
100
Set Knockback
30
Angle
80
Effect
Normal
View
View
Forward throw
There is no GIF available
First Active
-
Last Active
-
Total
31 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
4%
Base Knockback
70
Knockback Growth
45
Set Knockback
-
Angle
50
Effect
Normal
View
View
Back throw
There is no GIF available
First Active
-
Last Active
-
Total
44 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
4%
Base Knockback
70
Knockback Growth
60
Set Knockback
-
Angle
117
Effect
Normal
View
View
Up throw
There is no GIF available
First Active
-
Last Active
-
Total
44 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
4%
Base Knockback
60
Knockback Growth
130
Set Knockback
-
Angle
93
Effect
Normal
View
View
Down throw
There is no GIF available
First Active
-
Last Active
-
Total
42 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
5%
Base Knockback
65
Knockback Growth
50
Set Knockback
-
Angle
135
Effect
Normal
View
View
Dodge
Spotdodge
First Active
2
Last Active
18
Total
27 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
View
View
Airdodge
First Active
4
Last Active
29
Total
49 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
View
View
Roll backwards
First Active
4
Last Active
23
Total
35 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
View
View
Roll forwards
First Active
4
Last Active
19
Total
35 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
View
View
Getups/Techs
Getup-Attack (Back)
There is no GIF available
First Active
-
Last Active
-
Total
49 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
View
View
Getup-Attack (Stomach)
There is no GIF available
First Active
-
Last Active
-
Total
49 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
6%
Base Knockback
80
Knockback Growth
50
Set Knockback
-
Angle
361
Effect
Slash
View
View
Getup-Roll Forward (Back)
There is no GIF available
First Active
-
Last Active
-
Total
35 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
View
View
Getup-Roll Forward (Stomach)
There is no GIF available
First Active
-
Last Active
-
Total
35 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
View
View
Getup-Roll Backward (Back)
There is no GIF available
First Active
-
Last Active
-
Total
35 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
View
View
Getup-Roll Backward (Stomach)
There is no GIF available
First Active
-
Last Active
-
Total
35 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
View
View
Tech-Wall
There is no GIF available
First Active
-
Last Active
-
Total
31 frames
IASA
6
Landing lag
-
Landing fall special lag
-
Autocancel
-
View
View
Tech-Wall Jump
There is no GIF available
First Active
-
Last Active
-
Total
40 frames
IASA
1
Landing lag
-
Landing fall special lag
-
Autocancel
-
View
View
Tech-Neutral
First Active
-
Last Active
-
Total
26 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
View
View
Tech-Roll Forward
First Active
-
Last Active
-
Total
40 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
View
View
Tech-Roll Backward
First Active
-
Last Active
-
Total
40 frames
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
View
View
Edge
Edge attack
There is no GIF available
First Active
-
Last Active
-
Total
-
IASA
-
Landing lag
-
Landing fall special lag
-
Autocancel
-
Damage
8 / 6%
Base Knockback
-
Knockback Growth
100
Set Knockback
90
Angle
361
Effect
Normal
View
View