Ice Climbers

Neutral Air

First Active
6
Last Active
23
Total
49 frames
IASA
46
Landing lag
20 (10 L-Cancelled)
Autocancel
<6 29>
Damage
8%
Base Knockback
20
Knockback Growth
100
Angle
361
Effect
Normal
View

Up Air

First Active
6
Last Active
23
Total
39 frames
IASA
30
Landing lag
32 (16 L-Cancelled)
Autocancel
<6 26>
Damage
9 / 7%
Base Knockback
10
Knockback Growth
140
Angle
70
Effect
Normal
View

Back Air

First Active
8
Last Active
11
Total
39 frames
IASA
36
Landing lag
20 (10 L-Cancelled)
Autocancel
<8 18>
Damage
12 / 11%
Base Knockback
30
Knockback Growth
110 / 100
Angle
361
Effect
Normal
View

Forward Air

First Active
19
Last Active
22
Total
59 frames
IASA
55
Landing lag
20 (10 L-Cancelled)
Autocancel
<2 55>
Damage
10 / 9 / 11%
Base Knockback
40
Knockback Growth
100
Angle
70 / 270
Effect
Normal
View

Down Air

First Active
3
Last Active
52
Total
65 frames
IASA
64
Landing lag
25 (12 L-Cancelled)
Autocancel
<3 57>
Damage
9%
Knockback Growth
110
Set Knockback
36
Angle
361
Effect
Normal
View

Jab 1

First Active
4
Last Active
7
Total
29 frames
IASA
16
Damage
2%
Knockback Growth
100
Angle
45
Effect
Normal
View

Jab 2

First Active
5
Last Active
7
Total
29 frames
IASA
19
Damage
4%
Knockback Growth
100
Set Knockback
30
Angle
45
Effect
Normal
View

Dashattack

First Active
11
Last Active
12
Total
41 frames
IASA
38
Damage
9%
Base Knockback
90
Knockback Growth
40
Angle
80
Effect
Normal
View

Up Smash

First Active
14
Last Active
18
Total
49 frames
IASA
44
Damage
11%
Base Knockback
50
Knockback Growth
128
Angle
83
Effect
Normal
View

Forward Smash

First Active
13
Last Active
14
Total
47 frames
IASA
47
Damage
14 / 10%
Base Knockback
40
Knockback Growth
105
Angle
361
Effect
Normal
View

Down Smash

First Active
6
Last Active
11
Total
39 frames
IASA
36
Damage
12%
Base Knockback
50
Knockback Growth
110
Angle
361
Effect
Normal
View

Forward Tilt

First Active
6
Last Active
9
Total
31 frames
IASA
28
Damage
8%
Base Knockback
26
Knockback Growth
100
Angle
361
Effect
Normal
View

Forward Tilt (Up)

First Active
6
Last Active
9
Total
31 frames
IASA
28
Damage
8%
Base Knockback
26
Knockback Growth
100
Angle
361
Effect
Normal
View

Forward Tilt (Down)

First Active
6
Last Active
9
Total
31 frames
IASA
28
Damage
8 / 1%
Base Knockback
26 / 15
Knockback Growth
100 / 20
Angle
361 / 95
Effect
Normal
View

Up Tilt

First Active
8
Last Active
26
Total
49 frames
IASA
42
Damage
1 / 7%
Base Knockback
15 / 40
Knockback Growth
20 / 100
Angle
95 / 90
Effect
Normal
View

Down Tilt

First Active
8
Last Active
11
Total
34 frames
IASA
29
Damage
5%
Base Knockback
30
Knockback Growth
100
Angle
70
Effect
Normal
View

Ice Shot

First Active
15
Last Active
20
Total
59 frames
Damage
9 / 5%
Base Knockback
80 / 5
Knockback Growth
60 / 50
Angle
80 / 361
Effect
Normal / Freezing
View

Squall Hammer

First Active
12
Last Active
55
Total
89 frames
Damage
4 / 2%
Base Knockback
5
Knockback Growth
130
Angle
70
Effect
Normal
View

Squall Hammer (Air)

First Active
12
Last Active
55
Total
89 frames
Damage
4 / 2%
Base Knockback
5
Knockback Growth
130
Angle
70
Effect
Normal
View

Blizzard

First Active
16
Last Active
66
Total
79 frames
Damage
3 / 2 / 1%
Base Knockback
5
Knockback Growth
320 / 130 / 25
Angle
70 / 361
Effect
Freezing
View

Blizzard (Air)

First Active
16
Last Active
66
Total
79 frames
Damage
3 / 2 / 1%
Base Knockback
5
Knockback Growth
320 / 130 / 25
Angle
70 / 361
Effect
Freezing
View

Belay

First Active
17
Last Active
59
Total
89 frames
Damage
16%
Base Knockback
60
Knockback Growth
60
Angle
80
Effect
Normal
View

Belay (Air)

First Active
17
Last Active
59
Total
89 frames
Damage
16%
Base Knockback
60
Knockback Growth
60
Angle
80
Effect
Normal
View

Grab

First Active
7
Last Active
8
Total
30 frames
Knockback Growth
100
Angle
361
Effect
Grab
View

Dashgrab

First Active
7
Last Active
8
Total
40 frames
Knockback Growth
100
Angle
361
Effect
Grab
View

Pummel

There is no GIF available
Damage
3%
Knockback Growth
100
Set Knockback
30
Angle
80
Effect
Normal
View

Forward throw

There is no GIF available
First Active
24
Last Active
27
Total
49 frames
Damage
6%
Set Knockback
90
Angle
361
Effect
Normal
View

Back throw

There is no GIF available
Total
39 frames
Damage
7%
Base Knockback
80
Knockback Growth
30
Angle
120
Effect
Normal
View

Up throw

There is no GIF available
First Active
25
Last Active
30
Total
59 frames
Damage
6%
Set Knockback
90
Angle
361
Effect
Normal
View

Down throw

There is no GIF available
Total
49 frames
Damage
6%
Base Knockback
70
Knockback Growth
40
Angle
80
Effect
Normal
View

Spotdodge

First Active
2
Last Active
18
Total
27 frames
View

Airdodge

Total
48 frames
View

Roll backwards

First Active
4
Last Active
19
Total
31 frames
View

Roll forwards

First Active
4
Last Active
19
Total
31 frames
View

Getup-Attack (Back)

There is no GIF available
Total
49 frames
View

Getup-Attack (Stomach)

There is no GIF available
Total
49 frames
Damage
6%
Base Knockback
80
Knockback Growth
50
Angle
361
Effect
Normal
View

Getup-Roll Forward (Back)

There is no GIF available
Total
35 frames
View

Getup-Roll Forward (Stomach)

There is no GIF available
Total
35 frames
View

Getup-Roll Backward (Back)

There is no GIF available
Total
35 frames
View

Getup-Roll Backward (Stomach)

There is no GIF available
Total
35 frames
View

Tech-Wall

There is no GIF available
Total
25 frames
IASA
6
View

Tech-Wall Jump

There is no GIF available
Total
40 frames
IASA
1
View

Tech-Neutral

Total
26 frames
View

Tech-Roll Forward

Total
40 frames
View

Tech-Roll Backward

Total
40 frames
View

Edge attack

There is no GIF available
Damage
8 / 10 / 6%
Knockback Growth
100
Set Knockback
90
Angle
361
Effect
Normal
View