Kirby

unknown_air

There is no GIF available
View

Neutral Air

First Active
10
Last Active
34
Total
79 frames
IASA
50
Landing lag
15 (7 L-Cancelled)
Autocancel
<10 37>
Damage
12 / 10 / 8 / 6%
Base Knockback
10
Knockback Growth
80
Angle
361
Effect
Normal
View

Up Air

First Active
11
Last Active
13
Total
39 frames
IASA
36
Landing lag
15 (7 L-Cancelled)
Autocancel
<11 16>
Damage
15%
Base Knockback
30
Knockback Growth
100
Angle
361
Effect
Normal
View

Back Air

First Active
6
Last Active
20
Total
43 frames
IASA
36
Landing lag
15 (7 L-Cancelled)
Autocancel
<6 27>
Damage
14 / 10%
Base Knockback
10 / 0
Knockback Growth
100
Angle
361
Effect
Normal
View

Forward Air

First Active
10
Last Active
26
Total
49 frames
IASA
40
Landing lag
20 (10 L-Cancelled)
Autocancel
<10 37>
Damage
5 / 8%
Base Knockback
30
Knockback Growth
70 / 130
Angle
60 / 361
Effect
Normal
View

Down Air

First Active
18
Last Active
34
Total
59 frames
IASA
55
Landing lag
20 (10 L-Cancelled)
Autocancel
<18 47>
Damage
3%
Base Knockback
30
Knockback Growth
100
Angle
270
Effect
Normal
View

Jab 1

First Active
3
Last Active
4
Total
17 frames
IASA
16
Damage
3%
Base Knockback
8
Knockback Growth
50
Angle
361
Effect
Normal
View

Jab 2

First Active
2
Last Active
3
Total
19 frames
IASA
16
Damage
4%
Base Knockback
8
Knockback Growth
50
Angle
70
Effect
Normal
View

Rapid Jabs

First Active
2
Last Active
3
Total
19 frames
Damage
1%
Base Knockback
8
Knockback Growth
50
Angle
65
Effect
Normal
View

Dashattack

First Active
9
Last Active
43
Total
63 frames
IASA
60
Damage
8 / 5%
Base Knockback
70 / 50
Knockback Growth
66
Angle
105
Effect
Fire
View

Up Smash

First Active
13
Last Active
23
Total
49 frames
Damage
13 / 15 / 12 / 14%
Base Knockback
30 / 20 / 10
Knockback Growth
110 / 118 / 100 / 50
Angle
75 / 88 / 50
Effect
Normal / Slash
View

Forward Smash

First Active
13
Last Active
21
Total
49 frames
Damage
15 / 13%
Base Knockback
24 / 18
Knockback Growth
96
Angle
361 / 75
Effect
Normal
View

Down Smash

First Active
7
Last Active
22
Total
55 frames
IASA
50
Damage
14 / 12 / 10%
Base Knockback
20 / 30
Knockback Growth
80 / 100
Angle
28 / 76
Effect
Normal
View

Forward Tilt

First Active
5
Last Active
8
Total
32 frames
IASA
28
Damage
11%
Base Knockback
8
Knockback Growth
100
Angle
361
Effect
Normal
View

Forward Tilt (Up)

First Active
5
Last Active
8
Total
32 frames
IASA
28
Damage
11%
Base Knockback
8
Knockback Growth
100
Angle
361
Effect
Normal
View

Forward Tilt (Down)

First Active
5
Last Active
8
Total
32 frames
IASA
28
Damage
11%
Base Knockback
8
Knockback Growth
100
Angle
361
Effect
Normal
View

Up Tilt

First Active
4
Last Active
7
Total
23 frames
Damage
8 / 6%
Base Knockback
40
Knockback Growth
118 / 114
Angle
92 / 88
Effect
Normal
View

Down Tilt

First Active
4
Last Active
7
Total
29 frames
Damage
10%
Base Knockback
40
Knockback Growth
30
Angle
20
Effect
Normal
View

Swallow

First Active
17
Last Active
60
Total
79 frames
Damage
18%
Base Knockback
60
Knockback Growth
30
Angle
361
Effect
Normal
View

Swallow (air)

First Active
17
Last Active
60
Total
79 frames
Damage
18%
Base Knockback
60
Knockback Growth
30
Angle
361
Effect
Normal
View

Hammer Hit

First Active
22
Last Active
28
Total
59 frames
Damage
16 / 23%
Base Knockback
50 / 65
Knockback Growth
50 / 76
Angle
60
Effect
Normal
View

Hammer Spin (Air)

First Active
7
Last Active
46
Total
69 frames
Landing lag
16
Damage
4 / 2%
Knockback Growth
100
Set Knockback
40 / 30
Angle
110
Effect
Normal
View

Stone

First Active
30
Last Active
47
Total
78 frames
Damage
18%
Base Knockback
65
Knockback Growth
55
Angle
70
Effect
Normal
View

Stone (Air)

First Active
30
Last Active
47
Total
78 frames
Damage
18%
Base Knockback
65
Knockback Growth
55
Angle
70
Effect
Normal
View

Final Cutter

First Active
2
Last Active
26
Total
34 frames
Damage
6 / 8 / 2%
Base Knockback
60 / 0
Knockback Growth
30 / 100
Set Knockback
0 / 102 / 117 / 100
Angle
361 / 96 / 88 / 275
Effect
Slash
View

Final Cutter (Air)

First Active
2
Last Active
26
Total
34 frames
Damage
6 / 8 / 2%
Base Knockback
60 / 0
Knockback Growth
30 / 100
Set Knockback
0 / 102 / 117 / 100
Angle
361 / 96 / 88 / 275
Effect
Slash
View

Grab

First Active
7
Last Active
8
Total
30 frames
Knockback Growth
100
Angle
361
Effect
Grab
View

Dashgrab

First Active
11
Last Active
12
Total
40 frames
Knockback Growth
100
Angle
361
Effect
Grab
View

Pummel

There is no GIF available
Damage
3%
Knockback Growth
100
Set Knockback
30
Angle
80
Effect
Normal
View

Forward throw

There is no GIF available
Total
61 frames
Damage
8%
Base Knockback
40
Knockback Growth
100
Angle
65
Effect
Normal
View

Back throw

There is no GIF available
Total
49 frames
Damage
8%
Base Knockback
80
Knockback Growth
50
Angle
120
Effect
Normal
View

Up throw

There is no GIF available
Total
79 frames
Damage
10%
Base Knockback
70
Knockback Growth
70
Angle
90
Effect
Normal
View

Down throw

There is no GIF available
First Active
10
Last Active
56
Total
87 frames
Damage
0 / 1%
Base Knockback
0 / 10
Knockback Growth
100
Set Knockback
10 / 0
Angle
270 / 90
Effect
Normal
View

Spotdodge

First Active
2
Last Active
15
Total
22 frames
View

Airdodge

Total
49 frames
View

Roll backwards

First Active
4
Last Active
19
Total
31 frames
View

Roll forwards

First Active
4
Last Active
19
Total
31 frames
View

Getup-Attack (Back)

There is no GIF available
Total
49 frames
View

Getup-Attack (Stomach)

There is no GIF available
Total
49 frames
Damage
6%
Base Knockback
80
Knockback Growth
50
Angle
361
Effect
Normal
View

Getup-Roll Forward (Back)

There is no GIF available
Total
35 frames
View

Getup-Roll Forward (Stomach)

There is no GIF available
Total
35 frames
View

Getup-Roll Backward (Back)

There is no GIF available
Total
35 frames
View

Getup-Roll Backward (Stomach)

There is no GIF available
Total
35 frames
View

Tech-Wall

There is no GIF available
Total
31 frames
IASA
6
View

Tech-Wall Jump

There is no GIF available
Total
40 frames
IASA
1
View

Tech-Neutral

Total
26 frames
View

Tech-Roll Forward

Total
40 frames
View

Tech-Roll Backward

Total
40 frames
View

Edge attack

There is no GIF available
Damage
6%
Knockback Growth
100
Set Knockback
90
Angle
361
Effect
Normal
View

Bowser Special

Damage
2%
Base Knockback
12
Knockback Growth
50
Angle
60
Effect
Flame
View

Captain Falcon Special

Damage
27 / 23%
Base Knockback
30 / 40
Knockback Growth
102
Angle
361
Effect
Flame
View

Donkey Kong Special

Damage
12 / 10 / 18 / 30 / 16 / 27%
Base Knockback
15 / 40 / 10
Knockback Growth
100 / 90
Angle
80 / 361
Effect
Normal
View

Dr Mario Special

Damage
8%
Base Knockback
5
Knockback Growth
25
Angle
361
Effect
Normal
View

Falco Special

Damage
3%
Knockback Growth
100
Set Knockback
5
Angle
361
Effect
Normal
View

Fox Special

Damage
3%
Angle
361
Effect
Normal
View

Ganondorf Special

There is no GIF available
Damage
30 / 32%
Base Knockback
30 / 40
Knockback Growth
100
Angle
361
Effect
Darkness
View

Ice Climbers Special

Damage
5 / 9%
Base Knockback
5 / 80
Knockback Growth
50 / 60
Angle
361 / 80
Effect
Freezing / Normal
View

Jigglypuff Special

Damage
10%
Base Knockback
30
Knockback Growth
120 / 102
Angle
20 / 90
Effect
Normal
View

Link Special

There is no GIF available
Damage
1 / 5 / 6 / 7 / 8 / 9 / 10 / 11 / 12 / 13 / 14 / 18%
Base Knockback
8
Knockback Growth
50
Angle
70
Effect
Slash
View

Luigi Special

Damage
6%
Base Knockback
5
Knockback Growth
25
Angle
361
Effect
Flame
View

Mario Special

Damage
6%
Base Knockback
5
Knockback Growth
25
Angle
361
Effect
Flame
View

Marth Special

Damage
7 / 28%
Base Knockback
34 / 30 / 40
Knockback Growth
100
Angle
361
Effect
Slash
View

Mewtwo Special

Damage
2 / 3 / 5 / 8 / 11 / 14 / 17 / 20 / 25%
Base Knockback
20 / 15 / 25 / 30 / 35 / 40 / 45 / 50
Knockback Growth
100 / 45 / 50 / 55 / 60 / 65 / 70 / 75 / 80
Angle
80 / 361
Effect
Electric / Darkness
View

Mr. Game & Watch Special

Damage
5 / 4%
Base Knockback
60 / 20
Knockback Growth
30 / 50
Angle
10 / 70
Effect
Flame / Normal
View

Ness Special

Damage
11 / 12 / 13 / 14 / 15 / 16 / 17 / 18 / 19 / 20 / 21 / 22 / 23 / 24 / 25 / 26 / 27 / 28 / 29 / 30 / 31 / 32 / 33 / 34 / 35 / 36%
Base Knockback
20
Knockback Growth
70
Angle
70
Effect
Electric
View

Peach Special

Damage
3%
Base Knockback
80
Knockback Growth
50
Angle
80
Effect
Normal
View

Pichu Special

Damage
6 / 7%
Base Knockback
10
Knockback Growth
20
Angle
361
Effect
Electric
View

Pikachu Special

Damage
10 / 7%
Base Knockback
10
Knockback Growth
20
Angle
361
Effect
Electric
View

Roy Special

Damage
6 / 50%
Base Knockback
40 / 50
Knockback Growth
110 / 83
Angle
361
Effect
Flame
View

Samus Special

Damage
3 / 5 / 8 / 11 / 14 / 18 / 21 / 25%
Base Knockback
14 / 16 / 20 / 24 / 28 / 32 / 36 / 46
Knockback Growth
42 / 46 / 50 / 54 / 58 / 62 / 66 / 71
Angle
361
Effect
Electric
View

Sheik Special

View

Yoshi Special

Damage
1%
Knockback Growth
100
Angle
361
Effect
Grab
View

Young Link Special

Damage
1 / 8 / 9 / 10 / 11 / 12 / 15%
Base Knockback
45
Knockback Growth
30
Angle
80
Effect
Flame
View

Zelda Special

Damage
2 / 1 / 5 / 4%
Base Knockback
12 / 50 / 40
Knockback Growth
40 / 100
Angle
10 / 361
Effect
Slash
View