Luigi

Neutral Air

First Active
3
Last Active
31
Total
45 frames
Landing lag
15 (7 L-Cancelled)
Autocancel
<3 35>
Damage
15 / 8%
Base Knockback
20
Knockback Growth
100
Angle
90
Effect
Normal
View

Up Air

First Active
5
Last Active
7
Total
33 frames
IASA
30
Landing lag
15 (7 L-Cancelled)
Autocancel
<2 15>
Damage
13%
Knockback Growth
100
Angle
55
Effect
Normal
View

Back Air

First Active
6
Last Active
17
Total
28 frames
Landing lag
15 (7 L-Cancelled)
Autocancel
<6 18>
Damage
11%
Base Knockback
12
Knockback Growth
100
Angle
361
Effect
Normal
View

Forward Air

First Active
7
Last Active
10
Total
34 frames
IASA
33
Landing lag
25 (12 L-Cancelled)
Autocancel
<2 19>
Damage
12%
Base Knockback
43
Knockback Growth
100
Angle
361
Effect
Normal
View

Down Air

First Active
10
Last Active
14
Total
32 frames
IASA
29
Landing lag
18 (9 L-Cancelled)
Autocancel
<6 23>
Damage
16%
Base Knockback
20
Knockback Growth
100
Angle
270 / 361
Effect
Normal
View

Jab 1

First Active
2
Last Active
3
Total
15 frames
Damage
3%
Knockback Growth
100
Set Knockback
20
Angle
83 / 85
Effect
Normal
View

Jab 2

First Active
2
Last Active
3
Total
17 frames
Damage
2%
Knockback Growth
100
Set Knockback
20
Angle
85 / 83
Effect
Normal
View

Jab 3

First Active
4
Last Active
5
Total
29 frames
IASA
22
Damage
5%
Base Knockback
10
Knockback Growth
100
Angle
361
Effect
Normal
View

Dashattack

First Active
4
Last Active
37
Total
63 frames
IASA
59
Damage
2%
Base Knockback
2
Knockback Growth
100
Angle
361
Effect
Normal
View

Up Smash

First Active
9
Last Active
11
Total
39 frames
Damage
17%
Base Knockback
35
Knockback Growth
98
Angle
110
Effect
Normal
View

Forward Smash

First Active
12
Last Active
13
Total
41 frames
Damage
13%
Base Knockback
20
Knockback Growth
135
Angle
55
Effect
Slash
View

Down Smash

First Active
5
Last Active
15
Total
37 frames
Damage
17%
Base Knockback
40
Knockback Growth
80
Angle
90
Effect
Normal
View

Forward Tilt

First Active
4
Last Active
8
Total
32 frames
IASA
32
Damage
10%
Base Knockback
2
Knockback Growth
100
Angle
361
Effect
Normal
View

Forward Tilt (Up)

First Active
4
Last Active
8
Total
32 frames
IASA
32
Damage
10%
Base Knockback
2
Knockback Growth
100
Angle
361
Effect
Normal
View

Forward Tilt (Down)

First Active
4
Last Active
8
Total
32 frames
IASA
32
Damage
10%
Base Knockback
2
Knockback Growth
100
Set Knockback
1
Angle
361
Effect
Normal
View

Up Tilt

First Active
4
Last Active
12
Total
29 frames
Damage
9%
Base Knockback
30
Knockback Growth
127 / 123 / 125
Angle
100
Effect
Normal
View

Down Tilt

First Active
5
Last Active
8
Total
34 frames
Damage
9%
Base Knockback
10
Knockback Growth
80
Angle
80
Effect
Normal
View

Green Missile (Misfire)

First Active
5
Last Active
44
Total
74 frames
View

Fireball

First Active
17
Last Active
67
Total
46 frames
Damage
6%
Base Knockback
5
Knockback Growth
25
Angle
361
Effect
Flame
View

Green Missile

First Active
23
Last Active
62
Total
92 frames
Damage
25 / 5 / 9 / 26%
Base Knockback
20
Knockback Growth
100 / 80
Angle
361
Effect
Flame
View

Green Missile (Air)

There is no GIF available
First Active
23
Last Active
62
Total
92 frames
Damage
25 / 5 / 9 / 26%
Base Knockback
20
Knockback Growth
100 / 80
Angle
361
Effect
Flame
View

Luigi Cyclone

First Active
6
Last Active
43
Total
79 frames
Damage
8 / 12%
Base Knockback
50
Knockback Growth
80
Angle
90
Effect
Normal
View

Luigi Cyclone (Air)

First Active
6
Last Active
43
Total
79 frames
Damage
9 / 12%
Base Knockback
50
Knockback Growth
80
Angle
90
Effect
Normal
View

Super Jump Punch

First Active
5
Last Active
23
Total
39 frames
Landing lag
40
Damage
25 / 1%
Base Knockback
70 / 1
Knockback Growth
73 / 1
Angle
90 / 80
Effect
Flame / Coin
View

Super Jump Punch (Air)

First Active
5
Last Active
23
Total
39 frames
Landing lag
40
Damage
20%
Base Knockback
58
Knockback Growth
72
Angle
90
Effect
Flame
View

Grab

First Active
7
Last Active
8
Total
30 frames
Knockback Growth
100
Angle
361
Effect
Grab
View

Dashgrab

First Active
11
Last Active
12
Total
40 frames
Knockback Growth
100
Angle
361
Effect
Grab
View

Pummel

There is no GIF available
Damage
3%
Knockback Growth
100
Set Knockback
30
Angle
80
Effect
Normal
View

Forward throw

There is no GIF available
Total
27 frames
Damage
8%
Base Knockback
60
Knockback Growth
65
Angle
45
Effect
Normal
View

Back throw

There is no GIF available
Total
66 frames
Damage
10%
Base Knockback
80
Knockback Growth
65
Angle
135
Effect
Normal
View

Up throw

There is no GIF available
Total
39 frames
Damage
7%
Base Knockback
70
Knockback Growth
72
Angle
100
Effect
Normal
View

Down throw

There is no GIF available
Total
39 frames
Damage
7%
Base Knockback
75
Knockback Growth
30
Angle
110
Effect
Normal
View

Spotdodge

First Active
2
Last Active
15
Total
22 frames
View

Airdodge

Total
48 frames
View

Roll backwards

First Active
4
Last Active
19
Total
31 frames
View

Roll forwards

First Active
4
Last Active
19
Total
31 frames
View

Getup-Attack (Back)

There is no GIF available
Total
49 frames
View

Getup-Attack (Stomach)

There is no GIF available
Total
49 frames
Damage
6%
Base Knockback
80 / 0
Knockback Growth
50 / 100
Set Knockback
0 / 90
Angle
361
Effect
Normal
View

Getup-Roll Forward (Back)

There is no GIF available
Total
35 frames
View

Getup-Roll Forward (Stomach)

There is no GIF available
Total
35 frames
View

Getup-Roll Backward (Back)

There is no GIF available
Total
35 frames
View

Getup-Roll Backward (Stomach)

There is no GIF available
Total
35 frames
View

Tech-Wall

There is no GIF available
Total
31 frames
IASA
6
View

Tech-Wall Jump

There is no GIF available
Total
40 frames
IASA
1
View

Tech-Neutral

Total
26 frames
View

Tech-Roll Forward

Total
40 frames
View

Tech-Roll Backward

Total
40 frames
View

Edge attack

There is no GIF available
Damage
10 / 6 / 8%
Knockback Growth
100
Set Knockback
90
Angle
361
Effect
Normal
View

Taunt

First Active
45
Last Active
45
Total
70 frames
View

unknown

There is no GIF available
View