Jigglypuff

Neutral Air

First Active
6
Last Active
28
Total
49 frames
Landing lag
20 (10 L-Cancelled)
Autocancel
<6 28>
Damage
12 / 9%
Base Knockback
10
Knockback Growth
70 / 80
Angle
361
Effect
Normal
View

Up Air

First Active
9
Last Active
12
Total
39 frames
IASA
38
Landing lag
20 (10 L-Cancelled)
Autocancel
<9 36>
Damage
12%
Base Knockback
30
Knockback Growth
100
Angle
90
Effect
Normal
View

Back Air

First Active
9
Last Active
12
Total
39 frames
IASA
31
Landing lag
20 (10 L-Cancelled)
Autocancel
<9 24>
Damage
12%
Base Knockback
10
Knockback Growth
100
Angle
361
Effect
Normal
View

Forward Air

First Active
7
Last Active
22
Total
39 frames
IASA
35
Landing lag
20 (10 L-Cancelled)
Autocancel
<7 33>
Damage
10 / 12 / 7%
Base Knockback
10
Knockback Growth
100 / 80
Angle
361
Effect
Normal
View

Down Air

First Active
5
Last Active
27
Total
49 frames
Landing lag
30 (15 L-Cancelled)
Autocancel
<5 41>
Damage
2%
Base Knockback
10 / 20
Knockback Growth
100
Angle
30 / 270
Effect
Normal
View

Jab 1

First Active
5
Last Active
6
Total
17 frames
IASA
16
Damage
3%
Base Knockback
8
Knockback Growth
50
Angle
361
Effect
Normal
View

Jab 2

First Active
5
Last Active
6
Total
19 frames
IASA
16
Damage
3%
Base Knockback
16
Knockback Growth
50
Angle
361
Effect
Normal
View

Dashattack

First Active
4
Last Active
14
Total
39 frames
IASA
39
Damage
12 / 8%
Base Knockback
16 / 8
Knockback Growth
100
Angle
361
Effect
Normal
View

Up Smash

First Active
7
Last Active
10
Total
54 frames
IASA
45
Damage
15 / 14%
Base Knockback
20
Knockback Growth
110
Angle
90
Effect
Normal
View

Forward Smash

First Active
12
Last Active
20
Total
44 frames
Damage
17 / 13%
Base Knockback
10 / 6
Knockback Growth
118 / 105
Angle
361
Effect
Normal
View

Down Smash

First Active
9
Last Active
10
Total
54 frames
IASA
48
Damage
12%
Base Knockback
34
Knockback Growth
66
Effect
Normal
View

Forward Tilt

First Active
6
Last Active
9
Total
27 frames
Damage
10%
Base Knockback
8
Knockback Growth
100
Angle
361
Effect
Normal
View

Forward Tilt (Up)

First Active
6
Last Active
9
Total
27 frames
Damage
10%
Base Knockback
8
Knockback Growth
100
Angle
361
Effect
Normal
View

Forward Tilt (Down)

First Active
6
Last Active
9
Total
27 frames
Damage
10%
Base Knockback
8
Knockback Growth
100
Angle
361
Effect
Normal
View

Up Tilt

First Active
8
Last Active
14
Total
23 frames
Damage
9 / 8%
Base Knockback
40
Knockback Growth
120
Angle
96 / 88
Effect
Normal
View

Down Tilt

First Active
10
Last Active
12
Total
39 frames
IASA
30
Damage
10%
Base Knockback
40
Knockback Growth
30
Angle
20
Effect
Normal
View

Neutral special

Damage
10%
Base Knockback
30
Knockback Growth
120
Angle
20
Effect
Normal
View

Neutral special (Air)

There is no GIF available
Damage
10%
Base Knockback
30
Knockback Growth
102
Angle
90
Effect
Normal
View

Pound

First Active
12
Last Active
27
Total
45 frames
Damage
13%
Base Knockback
52
Knockback Growth
75
Angle
120 / 90
Effect
Normal
View

Pound (Air)

First Active
12
Last Active
27
Total
45 frames
Damage
13%
Base Knockback
52
Knockback Growth
75
Angle
90 / 120
Effect
Normal
View

Rest

First Active
1
Last Active
1
Total
249 frames
Damage
28%
Base Knockback
78
Knockback Growth
120
Angle
361
Effect
Flame
View

Rest (Air)

First Active
1
Last Active
1
Total
249 frames
Damage
28%
Base Knockback
78
Knockback Growth
120
Angle
361
Effect
Flame
View

Sing

First Active
28
Last Active
125
Total
179 frames
Knockback Growth
100
Angle
361
Effect
Sleep
View

Sing (Air)

There is no GIF available
First Active
28
Last Active
125
Total
179 frames
Knockback Growth
100
Angle
361
Effect
Sleep
View

Grab

First Active
7
Last Active
8
Total
30 frames
Knockback Growth
100
Angle
361
Effect
Grab
View

Dashgrab

First Active
11
Last Active
12
Total
40 frames
Knockback Growth
100
Angle
361
Effect
Grab
View

Pummel

There is no GIF available
Damage
3%
Knockback Growth
100
Set Knockback
30
Angle
361
Effect
Normal
View

Forward throw

There is no GIF available
First Active
10
Last Active
10
Total
35 frames
Damage
7%
Base Knockback
40
Knockback Growth
110
Angle
361
Effect
Normal
View

Back throw

There is no GIF available
Total
49 frames
Damage
10%
Base Knockback
90
Knockback Growth
25
Angle
135
Effect
Normal
View

Up throw

There is no GIF available
Total
41 frames
Damage
11%
Base Knockback
130
Knockback Growth
25
Angle
90
Effect
Normal
View

Down throw

There is no GIF available
First Active
10
Last Active
75
Total
84 frames
Damage
1 / 3%
Base Knockback
0 / 10
Knockback Growth
100
Set Knockback
25 / 0
Angle
40
Effect
Normal
View

Spotdodge

First Active
2
Last Active
15
Total
27 frames
View

Airdodge

Total
49 frames
View

Roll backwards

First Active
4
Last Active
19
Total
34 frames
View

Roll forwards

First Active
2
Last Active
18
Total
34 frames
View

Getup-Attack (Back)

There is no GIF available
Total
49 frames
View

Getup-Attack (Stomach)

There is no GIF available
Total
49 frames
Damage
6 / 8%
Base Knockback
80
Knockback Growth
50
Angle
361
Effect
Normal
View

Getup-Roll Forward (Back)

There is no GIF available
Total
35 frames
View

Getup-Roll Forward (Stomach)

There is no GIF available
Total
35 frames
View

Getup-Roll Backward (Back)

There is no GIF available
Total
35 frames
View

Getup-Roll Backward (Stomach)

There is no GIF available
Total
35 frames
View

Tech-Wall

There is no GIF available
Total
31 frames
IASA
6
View

Tech-Wall Jump

There is no GIF available
Total
40 frames
IASA
1
View

Tech-Neutral

Total
26 frames
View

Tech-Roll Forward

Total
40 frames
View

Tech-Roll Backward

Total
40 frames
View

Edge attack

There is no GIF available
Damage
6%
Knockback Growth
100
Set Knockback
90
Angle
361
Effect
Normal
View