Ness

Neutral Air

First Active
5
Last Active
23
Total
39 frames
Landing lag
22 (11 L-Cancelled)
Autocancel
<5 26>
Damage
11 / 8%
Base Knockback
15 / 0
Knockback Growth
100
Angle
361
Effect
Normal
View

Up Air

First Active
8
Last Active
11
Total
45 frames
IASA
42
Landing lag
18 (9 L-Cancelled)
Autocancel
<8 26>
Damage
13%
Base Knockback
13
Knockback Growth
109
Angle
85
Effect
Normal
View

Back Air

First Active
10
Last Active
19
Total
39 frames
IASA
36
Landing lag
18 (9 L-Cancelled)
Autocancel
<10 24>
Damage
16 / 10%
Base Knockback
16 / 0
Knockback Growth
100
Angle
361
Effect
Electric / Normal
View

Forward Air

First Active
8
Last Active
21
Total
41 frames
IASA
40
Landing lag
18 (9 L-Cancelled)
Autocancel
<8 29>
Damage
3 / 2 / 5%
Base Knockback
16 / 24
Knockback Growth
100 / 135
Angle
361
Effect
Electric / Normal
View

Down Air

First Active
20
Last Active
28
Total
59 frames
Landing lag
28 (14 L-Cancelled)
Autocancel
<20 28>
Damage
12%
Base Knockback
90
Knockback Growth
70
Angle
270
Effect
Normal
View

usmash_charge

There is no GIF available
View

dsmash_charge

There is no GIF available
View

Jab 1

First Active
3
Last Active
4
Total
19 frames
Damage
3%
Base Knockback
8
Knockback Growth
50
Angle
361
Effect
Normal
View

Jab 2

First Active
3
Last Active
4
Total
19 frames
Damage
2%
Base Knockback
8
Knockback Growth
50
Angle
70
Effect
Normal
View

Jab 3

First Active
6
Last Active
9
Total
29 frames
Damage
4%
Base Knockback
16
Knockback Growth
100
Angle
361
Effect
Normal
View

Dashattack

First Active
8
Last Active
22
Total
41 frames
IASA
40
Damage
5 / 4%
Base Knockback
18 / 60 / 0 / 70
Knockback Growth
100 / 70
Set Knockback
0 / 60
Angle
361 / 0 / 100 / 20
Effect
Normal / Electric
View

Up Smash

First Active
12
Last Active
31
Total
49 frames
IASA
49
Damage
9 / 6%
Base Knockback
80 / 60
Knockback Growth
80 / 45
Angle
70 / 80
Effect
Normal
View

Forward Smash

First Active
16
Last Active
17
Total
49 frames
Damage
22 / 20 / 18 / 24%
Base Knockback
50
Knockback Growth
62
Angle
361
Effect
Normal
View

Down Smash

First Active
12
Last Active
31
Total
61 frames
IASA
59
Damage
11 / 7%
Base Knockback
70
Knockback Growth
80 / 60
Angle
70
Effect
Normal
View

Forward Tilt

First Active
7
Last Active
11
Total
34 frames
Damage
11%
Base Knockback
12
Knockback Growth
100
Angle
361
Effect
Normal
View

Forward Tilt (Up)

First Active
7
Last Active
11
Total
34 frames
Damage
12%
Base Knockback
12
Knockback Growth
100
Angle
361
Effect
Normal
View

Forward Tilt (Down)

First Active
7
Last Active
11
Total
34 frames
Damage
10%
Base Knockback
12
Knockback Growth
100
Angle
361
Effect
Normal
View

Up Tilt

First Active
5
Last Active
9
Total
39 frames
IASA
32
Damage
7%
Base Knockback
42
Knockback Growth
126
Angle
96
Effect
Normal
View

Down Tilt

First Active
3
Last Active
5
Total
13 frames
Damage
3%
Base Knockback
4
Knockback Growth
50
Effect
Normal
View

PK Flash

First Active
64
Last Active
77
Total
109 frames
Damage
11 / 12 / 13 / 14 / 15 / 16 / 17 / 18 / 19 / 20 / 21 / 22 / 23 / 24 / 25 / 26 / 27 / 28 / 29 / 30 / 31 / 32 / 33 / 34 / 35 / 36%
Base Knockback
20
Knockback Growth
70
Angle
70
Effect
Electric
View

PK Flash (Air)

There is no GIF available
First Active
64
Last Active
77
Total
109 frames
Damage
11 / 12 / 13 / 14 / 15 / 16 / 17 / 18 / 19 / 20 / 21 / 22 / 23 / 24 / 25 / 26 / 27 / 28 / 29 / 30 / 31 / 32 / 33 / 34 / 35 / 36%
Base Knockback
20
Knockback Growth
70
Angle
70
Effect
Electric
View

PK Fire

First Active
20
Last Active
40
Total
69 frames
Damage
2 / 3%
Base Knockback
40 / 10 / 24
Knockback Growth
50
Angle
80 / 90 / 93
Effect
Flame
View

PK Fire (Air)

First Active
20
Last Active
40
Total
69 frames
Landing lag
30
Damage
2 / 3%
Base Knockback
40 / 10 / 24
Knockback Growth
50
Angle
80 / 90 / 93
Effect
Flame
View

PSI Magnet

First Active
10
Last Active
39
Total
59 frames
View

PSI Magnet (Air)

First Active
10
Last Active
39
Total
59 frames
View

PK Thunder

First Active
19
Last Active
139
Total
193 frames
Landing lag
30
Damage
8 / 1%
Base Knockback
70 / 4
Knockback Growth
50 / 40
Angle
110 / 80
Effect
Electric
View

PK Thunder (Air)

There is no GIF available
First Active
19
Last Active
139
Total
193 frames
Landing lag
30
Damage
8 / 1%
Base Knockback
70 / 4
Knockback Growth
50 / 40
Angle
110 / 80
Effect
Electric
View

Grab

First Active
8
Last Active
9
Total
30 frames
Knockback Growth
100
Angle
361
Effect
Grab
View

Dashgrab

First Active
10
Last Active
11
Total
40 frames
Knockback Growth
100
Angle
361
Effect
Grab
View

Pummel

There is no GIF available
Damage
3%
Knockback Growth
100
Set Knockback
30
Angle
80
Effect
Normal
View

Forward throw

There is no GIF available
Total
52 frames
Damage
11%
Base Knockback
120
Knockback Growth
10
Angle
45
Effect
Normal
View

Back throw

There is no GIF available
Total
52 frames
Damage
11%
Base Knockback
15
Knockback Growth
130
Angle
135
Effect
Normal
View

Up throw

There is no GIF available
Total
55 frames
Damage
10%
Base Knockback
105
Knockback Growth
40
Angle
90
Effect
Normal
View

Down throw

There is no GIF available
First Active
10
Last Active
33
Total
49 frames
Damage
1%
Knockback Growth
100
Angle
361
Effect
Fire
View

Spotdodge

First Active
2
Last Active
18
Total
27 frames
View

Airdodge

Total
48 frames
View

Roll backwards

First Active
4
Last Active
19
Total
31 frames
View

Roll forwards

First Active
4
Last Active
19
Total
31 frames
View

Getup-Attack (Back)

There is no GIF available
Total
49 frames
View

Getup-Attack (Stomach)

There is no GIF available
Total
49 frames
Damage
6%
Base Knockback
80 / 0
Knockback Growth
50 / 100
Set Knockback
0 / 90
Angle
361
Effect
Normal
View

Getup-Roll Forward (Back)

There is no GIF available
Total
35 frames
View

Getup-Roll Forward (Stomach)

There is no GIF available
Total
35 frames
View

Getup-Roll Backward (Back)

There is no GIF available
Total
35 frames
View

Getup-Roll Backward (Stomach)

There is no GIF available
Total
35 frames
View

Tech-Wall

There is no GIF available
Total
31 frames
IASA
6
View

Tech-Wall Jump

There is no GIF available
Total
40 frames
IASA
1
View

Tech-Neutral

Total
26 frames
View

Tech-Roll Forward

Total
40 frames
View

Tech-Roll Backward

Total
40 frames
View

Edge attack

There is no GIF available
Damage
10 / 8 / 6%
Knockback Growth
100
Set Knockback
90
Angle
361
Effect
Normal
View