Sheik - Chain (Air)
Summary
First Active22
Last Active65
Total75 frames
Damage3 / 5%
Notescomes out frame 22, fully extended frame 34, can retract as early as frame 44, pull hitbox frames 19-31 with 10 frames endlagMove is interpolated: This move is based off its grounded variant, the data has not been fact checked yet and may be incorrect.
Relevant moves
Attributes
| Start | End | Total Frames | IASA | Land Lag | L-Canceled Land Lag | Landing Fall Special Lag | Auto Cancel Before | Auto Cancel After |
|---|---|---|---|---|---|---|---|---|
| 22 | 65 | 75 |
| Name | Value |
|---|---|
| Start | 22 |
| End | 65 |
| Total Frames | 75 |
| IASA | |
| Land Lag | |
| L-Canceled Land Lag | |
| Landing Fall Special Lag | |
| Auto Cancel Before | |
| Auto Cancel After |
Hitboxes
| Hitbox | Damage | Angle | Base Knockback | Knockback Growth | Set Knockback | Effect | Hitlag Attacker | Hitlag Defender | Shieldstun |
|---|---|---|---|---|---|---|---|---|---|
unknown | |||||||||
| id2 | 3 | 70 | 14 | 30 | 0 | Slash | 4 | 4 (2 Crouched) | 3 |
| id0 | 3 | 361 | 6 | 30 | 0 | Slash | 4 | 4 (2 Crouched) | 3 |
| id3 | 5 | 80 | 35 | 30 | 0 | Electric | 5 | 7 (4 Crouched) | 4 |
| id1 | 3 | 60 | 8 | 30 | 0 | Slash | 4 | 4 (2 Crouched) | 3 |
unknown
| Name | Value |
|---|---|
| Hitbox | id2 |
| Damage | 3 |
| Angle | 70 |
| Base Knockback | 14 |
| Knockback Growth | 30 |
| Set Knockback | 0 |
| Effect | Slash |
| Hitlag Attacker | 4 |
| Hitlag Defender | 4 (2 Crouched) |
| Shieldstun | 3 |
| Name | Value |
|---|---|
| Hitbox | id0 |
| Damage | 3 |
| Angle | 361 |
| Base Knockback | 6 |
| Knockback Growth | 30 |
| Set Knockback | 0 |
| Effect | Slash |
| Hitlag Attacker | 4 |
| Hitlag Defender | 4 (2 Crouched) |
| Shieldstun | 3 |
| Name | Value |
|---|---|
| Hitbox | id3 |
| Damage | 5 |
| Angle | 80 |
| Base Knockback | 35 |
| Knockback Growth | 30 |
| Set Knockback | 0 |
| Effect | Electric |
| Hitlag Attacker | 5 |
| Hitlag Defender | 7 (4 Crouched) |
| Shieldstun | 4 |
| Name | Value |
|---|---|
| Hitbox | id1 |
| Damage | 3 |
| Angle | 60 |
| Base Knockback | 8 |
| Knockback Growth | 30 |
| Set Knockback | 0 |
| Effect | Slash |
| Hitlag Attacker | 4 |
| Hitlag Defender | 4 (2 Crouched) |
| Shieldstun | 3 |
Knockdown Thresholds
The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
Sorting