Donkey Kong - Hand Slap (Air)
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Summary
First Active19
Last Active31
Total60 frames
Damage11%
Notes13 frames of startup and 20 frames of endlag account for the startup and finish of down b. if you continue down b after two slaps these frame counts aren't present inbetween slapsMove is interpolated: This move is based off its grounded variant, the data has not been fact checked yet and may be incorrect.
Relevant moves
Attributes
| Start | End | Total Frames | IASA | Land Lag | L-Canceled Land Lag | Landing Fall Special Lag | Auto Cancel Before | Auto Cancel After |
|---|---|---|---|---|---|---|---|---|
| 19 | 31 | 60 |
| Name | value |
|---|---|
| Start | 19 |
| End | 31 |
| Total | 60 |
| IASA | |
| Land lag | |
| L-Canceled Land Lag | |
| Landing Fall Special Lag | |
| Auto Cancel Before | |
| Auto Cancel After |
Hitboxes
Knockdown Thresholds
The following percentages indicate when this move starts knocking down. Separate tables are listed for whether the target is Crouch-Cancelling or not.
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