Donkey Kong - Giant Punch (Air)

Summary

First Active17
Last Active21
Total46 frames
Damage12 / 10 / 16 / 27%
Notesfor aerial and ground, frame data is dependent on charge stored. listed is the amounts for a full charge

Attributes

Start17
End21
Total46
IASA
Land lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are listed for whether the target is Crouch-Cancelling or not.

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