Bowser - Down Smash

Summary

First Active14
Last Active32
Total69 frames
Damage2 / 10%
IASA68

Legend

Attributes

NameValue
Start14
End32
Total Frames69
IASA68
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

Frames: 14 - 15, 17 - 18, 20 - 21, 23 - 24, 26 - 27, 29 - 30
NameValue
Hitbox
id0
Damage2
Angle150
Base Knockback40
Knockback Growth50
Set Knockback0
EffectSlash
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun2
NameValue
Hitbox
id1
Damage2
Angle150
Base Knockback40
Knockback Growth50
Set Knockback0
EffectSlash
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun2
NameValue
Hitbox
id2
Damage2
Angle190
Base Knockback40
Knockback Growth50
Set Knockback0
EffectSlash
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun2
NameValue
Hitbox
id3
Damage2
Angle190
Base Knockback40
Knockback Growth50
Set Knockback0
EffectSlash
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun2
Frames: 32 - 32
NameValue
HitboxAll Hitboxes
Damage10
Angle90
Base Knockback40
Knockback Growth140
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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