Zelda - Down Smash

Summary

First Active4
Last Active16
Total39 frames
Damage11%
IASA32
Notesfront hit active frames 4-7, back hit frames 13-16

Legend

Attributes

Start4
End16
Total39
IASA32
Land lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are listed for whether the target is Crouch-Cancelling or not.

Sorting