Link - Up Smash

Summary

First Active11
Last Active43
Total60 frames
Damage4 / 2 / 9 / 10%
IASA52
Notesfirst hit is frames 11-15 and does 4% damage, second hit is frames 26-28 and does 2% damage, and hit 3 is frames 41-43 and can do 10% or 9% damage

Legend

Attributes

NameValue
Start11
End43
Total Frames60
IASA52
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

Frames: 11 - 15
NameValue
Hitbox
id3
Damage4
Angle98
Base Knockback40
Knockback Growth100
Set Knockback33
EffectSlash
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun3
NameValue
Hitbox
id0
Damage4
Angle98
Base Knockback40
Knockback Growth100
Set Knockback26
EffectSlash
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun3
NameValue
Hitbox
id1
Damage4
Angle98
Base Knockback40
Knockback Growth100
Set Knockback30
EffectSlash
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun3
NameValue
Hitbox
id2
Damage4
Angle98
Base Knockback40
Knockback Growth100
Set Knockback33
EffectSlash
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun3
Frames: 26 - 28
NameValue
Hitbox
id2
Damage2
Angle90
Base Knockback0
Knockback Growth100
Set Knockback37
EffectSlash
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun2
NameValue
Hitbox
id0
Damage2
Angle90
Base Knockback0
Knockback Growth100
Set Knockback30
EffectSlash
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun2
NameValue
Hitbox
id1
Damage2
Angle90
Base Knockback0
Knockback Growth100
Set Knockback33
EffectSlash
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun2
NameValue
Hitbox
id3
Damage2
Angle90
Base Knockback0
Knockback Growth100
Set Knockback40
EffectSlash
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun2
Frames: 41 - 43
NameValue
Hitbox
id2
Damage9
Angle90
Base Knockback90
Knockback Growth80
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id1
Damage10
Angle90
Base Knockback90
Knockback Growth80
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id0
Damage10
Angle80
Base Knockback90
Knockback Growth80
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id3
Damage9
Angle90
Base Knockback90
Knockback Growth80
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

Sorting