Roy - Down Tilt

Summary

First Active8
Last Active10
Total57 frames
Damage12 / 6 / 10%
IASA20

Legend

Attributes

NameValue
Start8
End10
Total Frames57
IASA20
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

Frames: 8 - 10
NameValue
Hitbox
id1
Damage12
Angle80
Base Knockback90
Knockback Growth40
Set Knockback0
EffectSlash
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id2
Damage12
Angle80
Base Knockback90
Knockback Growth40
Set Knockback0
EffectSlash
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id3
Damage6
Angle80
Base Knockback70
Knockback Growth40
Set Knockback0
EffectNormal
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
NameValue
Hitbox
id0
Damage10
Angle80
Base Knockback90
Knockback Growth40
Set Knockback0
EffectSlash
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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