Roy - Counter (Air)

Summary

First Active8
Last Active20
Total59 frames
Damage1%
Notesthis counter is damage based, no info for max/min damage. frame data refers to counter triggerMove is interpolated: This move is based off its grounded variant, the data has not been fact checked yet and may be incorrect.

Attributes

Start8
End20
Total59
IASA
Land lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are listed for whether the target is Crouch-Cancelling or not.

Sorting

Sources & Credits