Pichu - Skull Bash (Air)

Summary

First Active5
Last Active40
Total70 frames
Damage4 / 7 / 39%
Landing lag30
Notesdata refers to lunge. charging takes anywhere between 14-161 frames. 34 frames of endlag on hit. damage increases based on charge and travel distanceMove is interpolated: This move is based off its grounded variant, the data has not been fact checked yet and may be incorrect.

Attributes

Start5
End40
Total70
IASA
Land lag30
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are listed for whether the target is Crouch-Cancelling or not.

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