Young Link - Down Smash

Summary

First Active9
Last Active11
Total23 frames
Damage13 / 7 / 12 / 6%
IASA42
Notesfront hit frames 9-11, does 13% or 7% damage. back hit frames 21-23, does 12% or 6% damage

Legend

Attributes

NameValue
Start9
End11
Total Frames23
IASA42
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

Frames: 9 - 11
NameValue
Hitbox
id2
Damage13
Angle70
Base Knockback30
Knockback Growth90
Set Knockback0
EffectSlash
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id1
Damage13
Angle70
Base Knockback30
Knockback Growth90
Set Knockback0
EffectSlash
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id0
Damage13
Angle30
Base Knockback30
Knockback Growth90
Set Knockback0
EffectSlash
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id3
Damage7
Angle30
Base Knockback30
Knockback Growth90
Set Knockback0
EffectSlash
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun5
Frames: 21 - 23
NameValue
Hitbox
id1
Damage12
Angle30
Base Knockback25
Knockback Growth70
Set Knockback0
EffectSlash
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id0
Damage12
Angle30
Base Knockback25
Knockback Growth90
Set Knockback0
EffectSlash
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id2
Damage12
Angle30
Base Knockback25
Knockback Growth70
Set Knockback0
EffectSlash
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id3
Damage6
Angle30
Base Knockback25
Knockback Growth90
Set Knockback0
EffectSlash
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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