Mr. Game & Watch - Oil Panic

Summary

First Active2
Last Active37
Total49 frames
Damage5 / 9 / 14 / 19 / 23 / 27 / 32 / 36 / 41 / 50 / 117 / 167%
Notespercent damage is max damage game & watch can do. absorb stats: active frames 5-37, ends frame 49. will loop every 32 frames until b is let go

Attributes

NameValue
Start2
End37
Total Frames49
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

charge_0x3_death
NameValue
HitboxAll Hitboxes
Damage5
Angle361
Base Knockback30
Knockback Growth80
Set Knockback0
EffectNormal
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
charge_1x3
NameValue
HitboxAll Hitboxes
Damage9
Angle361
Base Knockback30
Knockback Growth80
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
charge_2x3
NameValue
HitboxAll Hitboxes
Damage14
Angle361
Base Knockback30
Knockback Growth80
Set Knockback0
EffectNormal
Hitlag Attacker8
Hitlag Defender8 (5 Crouched)
Shieldstun8
charge_3x3
NameValue
HitboxAll Hitboxes
Damage19
Angle361
Base Knockback30
Knockback Growth80
Set Knockback0
EffectNormal
Hitlag Attacker9
Hitlag Defender9 (6 Crouched)
Shieldstun10
charge_4x3
NameValue
HitboxAll Hitboxes
Damage23
Angle361
Base Knockback30
Knockback Growth80
Set Knockback0
EffectNormal
Hitlag Attacker11
Hitlag Defender11 (7 Crouched)
Shieldstun12
charge_5x3
NameValue
HitboxAll Hitboxes
Damage27
Angle361
Base Knockback30
Knockback Growth80
Set Knockback0
EffectNormal
Hitlag Attacker12
Hitlag Defender12 (8 Crouched)
Shieldstun14
charge_6x3
NameValue
HitboxAll Hitboxes
Damage32
Angle361
Base Knockback30
Knockback Growth80
Set Knockback0
EffectNormal
Hitlag Attacker14
Hitlag Defender14 (9 Crouched)
Shieldstun16
charge_7x3
NameValue
HitboxAll Hitboxes
Damage36
Angle361
Base Knockback30
Knockback Growth80
Set Knockback0
EffectNormal
Hitlag Attacker15
Hitlag Defender15 (10 Crouched)
Shieldstun18
charge_8x3
NameValue
HitboxAll Hitboxes
Damage41
Angle361
Base Knockback30
Knockback Growth80
Set Knockback0
EffectNormal
Hitlag Attacker17
Hitlag Defender17 (11 Crouched)
Shieldstun20
charge_10x3
NameValue
HitboxAll Hitboxes
Damage50
Angle361
Base Knockback30
Knockback Growth80
Set Knockback0
EffectNormal
Hitlag Attacker20
Hitlag Defender20 (13 Crouched)
Shieldstun24
charge_25x3
NameValue
HitboxAll Hitboxes
Damage117
Angle361
Base Knockback30
Knockback Growth80
Set Knockback0
EffectNormal
Hitlag Attacker20
Hitlag Defender20
Shieldstun54
charge_36x3
NameValue
HitboxAll Hitboxes
Damage167
Angle361
Base Knockback30
Knockback Growth80
Set Knockback0
EffectNormal
Hitlag Attacker20
Hitlag Defender20
Shieldstun76

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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