Samus - Charge Shot
Summary
First Active14
Last Active83
Total44 frames
Damage3 / 5 / 8 / 11 / 14 / 18 / 21 / 25%
Notesstarts charging frame 14. can charge for 140 frames max. 8 frames of lag after stop charging. 2 frame startup if shot while chraging, 15 if a held charge. shot lasts 69 frames
Relevant moves
Attributes
| Start | End | Total Frames | IASA | Land Lag | L-Canceled Land Lag | Landing Fall Special Lag | Auto Cancel Before | Auto Cancel After |
|---|---|---|---|---|---|---|---|---|
| 14 | 83 | 44 |
| Name | value |
|---|---|
| Start | 14 |
| End | 83 |
| Total | 44 |
| IASA | |
| Land lag | |
| L-Canceled Land Lag | |
| Landing Fall Special Lag | |
| Auto Cancel Before | |
| Auto Cancel After |
Hitboxes
Knockdown Thresholds
The following percentages indicate when this move starts knocking down. Separate tables are listed for whether the target is Crouch-Cancelling or not.
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