Yoshi - Down Smash

Summary

First Active6
Last Active22
Total49 frames
Damage14 / 12%

Legend

Attributes

NameValue
Start6
End22
Total Frames49
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

Frames: 6 - 8
NameValue
Hitbox
id2
Damage14
Angle30
Base Knockback50
Knockback Growth60
Set Knockback0
EffectNormal
Hitlag Attacker8
Hitlag Defender8 (5 Crouched)
Shieldstun8
NameValue
Hitbox
id0
Damage14
Angle30
Base Knockback50
Knockback Growth75
Set Knockback0
EffectNormal
Hitlag Attacker8
Hitlag Defender8 (5 Crouched)
Shieldstun8
NameValue
Hitbox
id1
Damage14
Angle30
Base Knockback50
Knockback Growth75
Set Knockback0
EffectNormal
Hitlag Attacker8
Hitlag Defender8 (5 Crouched)
Shieldstun8
Frames: 21 - 22
NameValue
Hitbox
id2
Damage12
Angle30
Base Knockback50
Knockback Growth80
Set Knockback0
EffectNormal
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id0
Damage12
Angle30
Base Knockback50
Knockback Growth75
Set Knockback0
EffectNormal
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id1
Damage12
Angle30
Base Knockback50
Knockback Growth75
Set Knockback0
EffectNormal
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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